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- Adds a Transform struct, which is used in the SystemStructure to describe the orientation of the structure.
- Adds images to the documentation, which were removed when @example was removed.
- Improves the docs and docstrings
The first point we add is a static point. There are four different [`DynamicsType`](@ref)s to choose from: `STATIC`, `QUASI_STATIC`, `DYNAMIC` and `WING`. `STATIC` just means that the point doesn't move. `DYNAMIC` is a point modeled with acceleration, while `QUASI_STATIC` constrains this acceleration to be zero at all times. A `WING` point is connected to a rigid wing body.
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Now we can add `DYNAMIC` points and connect them to each other with segments. `BRIDLE` segments don't need to have a tether, because they have a constant unstretched length.
From these arrays of points and segments we can create a [`SystemStructure`](@ref), which can be plotted in 2d to quickly investigate if the model is correct.
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In order to describe the initial orientation of the structure, we define a [`Transform`](@ref) with an elevation (-80 degrees), azimuth and heading, and a base position `[0.0, 0.0, 50.0]`.
From the points, segments and transform we create a [`SystemStructure`](@ref), which can be plotted in 2d to quickly investigate if the model is correct.
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