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| 1 | +// |
| 2 | +// NestedCallbacks.cpp |
| 3 | +// OpenRenderBox |
| 4 | + |
| 5 | +// TODO: Implement NestedCallbacks |
| 6 | + |
| 7 | +#include <OpenRenderBoxCxx/Path/NestedCallbacks.hpp> |
| 8 | +#include <mutex> |
| 9 | +#if ORB_TARGET_OS_DARWIN |
| 10 | +#include <os/lock.h> |
| 11 | +#endif |
| 12 | +#include <OpenRenderBoxCxx/Vector/vector.hpp> |
| 13 | + |
| 14 | +namespace ORB { |
| 15 | +namespace Path { |
| 16 | + |
| 17 | +#if ORB_TARGET_OS_DARWIN |
| 18 | + |
| 19 | +namespace { |
| 20 | + |
| 21 | +struct CacheEntry { |
| 22 | + const ORBPathCallbacks* callbacks; |
| 23 | + size_t index; |
| 24 | + const NestedCallbacks* result; |
| 25 | +}; |
| 26 | + |
| 27 | +struct Cache { |
| 28 | + ORB::vector<CacheEntry, 0, size_t> entries; |
| 29 | + os_unfair_lock lock; |
| 30 | + |
| 31 | + Cache() : entries(), lock(OS_UNFAIR_LOCK_INIT) {} |
| 32 | +}; |
| 33 | + |
| 34 | +Cache* gCache = nullptr; |
| 35 | + |
| 36 | +// Helper to call bezierOrder on callbacks |
| 37 | +inline uint32_t callBezierOrder(const void* object, const ORBPathCallbacks* callbacks) { |
| 38 | + if (callbacks->bezierOrder) { |
| 39 | + return callbacks->bezierOrder(object); |
| 40 | + } |
| 41 | + return 3; // Default: cubic bezier |
| 42 | +} |
| 43 | + |
| 44 | +} // anonymous namespace |
| 45 | + |
| 46 | +NestedCallbacks::NestedCallbacks(const ORBPathCallbacks* callbacks, size_t index) |
| 47 | + : extended{} |
| 48 | + , originalCallbacks(callbacks) |
| 49 | + , nestedIndex(index) |
| 50 | +{ |
| 51 | + // Set isExtended flag (byte at offset 0x2) |
| 52 | + extended.flags.isExtended = 1; |
| 53 | + |
| 54 | + // Copy retain/release from original callbacks |
| 55 | + extended.retain = reinterpret_cast<decltype(extended.retain)>(callbacks->retain); |
| 56 | + extended.release = reinterpret_cast<decltype(extended.release)>(callbacks->release); |
| 57 | + |
| 58 | + extended.apply = +[](const void *object, void *info, ORBPathApplyCallback callback, const ORBPathCallbacksExtended *ext) -> bool { |
| 59 | + auto self = reinterpret_cast<const NestedCallbacks*>(ext); |
| 60 | + auto original = self->originalCallbacks; |
| 61 | + if (original->apply) { |
| 62 | + return original->apply(object, info, callback); |
| 63 | + } |
| 64 | + return true; |
| 65 | + }; |
| 66 | + |
| 67 | + extended.isEqual = nullptr; |
| 68 | + |
| 69 | + extended.isEmpty = +[](const void *object, const ORBPathCallbacksExtended *ext) -> bool { |
| 70 | + auto self = reinterpret_cast<const NestedCallbacks*>(ext); |
| 71 | + auto original = self->originalCallbacks; |
| 72 | + if (original->apply) { |
| 73 | + // Use single_element_callback to detect emptiness |
| 74 | + struct Info { |
| 75 | + size_t count; |
| 76 | + size_t depth; |
| 77 | + bool sawClose; |
| 78 | + } info = {0, 0, false}; |
| 79 | + info.depth = self->nestedIndex; |
| 80 | + original->apply(object, &info, NestedCallbacks::single_element_callback); |
| 81 | + return info.count == 1; |
| 82 | + } |
| 83 | + return true; |
| 84 | + }; |
| 85 | + |
| 86 | + extended.bezierOrder = +[](const void *object, const ORBPathCallbacksExtended *ext) -> uint32_t { |
| 87 | + auto self = reinterpret_cast<const NestedCallbacks*>(ext); |
| 88 | + return callBezierOrder(object, self->originalCallbacks); |
| 89 | + }; |
| 90 | + |
| 91 | + extended.isSingleElement = nullptr; |
| 92 | + extended.boundingRect = nullptr; |
| 93 | + extended.cgPath = nullptr; |
| 94 | + |
| 95 | + extended.next = +[](const void *object, const ORBPathCallbacksExtended *ext) -> const ORBPathCallbacksExtended* { |
| 96 | + auto self = reinterpret_cast<const NestedCallbacks*>(ext); |
| 97 | + auto nextCallbacks = NestedCallbacks::get(self->originalCallbacks, self->nestedIndex + 1); |
| 98 | + return &nextCallbacks->extended; |
| 99 | + }; |
| 100 | +} |
| 101 | + |
| 102 | +const NestedCallbacks* NestedCallbacks::get(const ORBPathCallbacks* callbacks, size_t index) { |
| 103 | + // Lazy initialization of global cache |
| 104 | + static std::once_flag initFlag; |
| 105 | + std::call_once(initFlag, []() { |
| 106 | + gCache = new Cache(); |
| 107 | + }); |
| 108 | + |
| 109 | + os_unfair_lock_lock(&gCache->lock); |
| 110 | + |
| 111 | + // Binary search for existing entry |
| 112 | + auto& entries = gCache->entries; |
| 113 | + size_t lo = 0; |
| 114 | + size_t hi = entries.size(); |
| 115 | + |
| 116 | + while (lo < hi) { |
| 117 | + size_t mid = lo + (hi - lo) / 2; |
| 118 | + const auto& entry = entries[mid]; |
| 119 | + |
| 120 | + if (entry.callbacks < callbacks) { |
| 121 | + lo = mid + 1; |
| 122 | + } else if (entry.callbacks > callbacks) { |
| 123 | + hi = mid; |
| 124 | + } else if (entry.index < index) { |
| 125 | + lo = mid + 1; |
| 126 | + } else if (entry.index > index) { |
| 127 | + hi = mid; |
| 128 | + } else { |
| 129 | + // Found exact match |
| 130 | + const NestedCallbacks* result = entry.result; |
| 131 | + os_unfair_lock_unlock(&gCache->lock); |
| 132 | + return result; |
| 133 | + } |
| 134 | + } |
| 135 | + |
| 136 | + // Not found, create new NestedCallbacks |
| 137 | + auto* nested = new NestedCallbacks(callbacks, index); |
| 138 | + |
| 139 | + // Insert at position 'lo' to maintain sorted order |
| 140 | + entries.reserve(entries.size() + 1); |
| 141 | + |
| 142 | + // Shift elements to make room |
| 143 | + if (lo < entries.size()) { |
| 144 | + // Use memmove for efficiency |
| 145 | + size_t count = entries.size() - lo; |
| 146 | + memmove(&entries[lo + 1], &entries[lo], count * sizeof(CacheEntry)); |
| 147 | + } |
| 148 | + |
| 149 | + // Insert new entry |
| 150 | + entries[lo] = CacheEntry{callbacks, index, nested}; |
| 151 | + |
| 152 | + os_unfair_lock_unlock(&gCache->lock); |
| 153 | + return nested; |
| 154 | +} |
| 155 | + |
| 156 | +// Mask for nesting elements (bits 17-20,21-24): used to detect depth changes |
| 157 | +// From assembly: 0x1de0000 = bits for elements 17, 18, 19, 20, 22, 23, 24 |
| 158 | +static constexpr uint32_t kNestingElementMask = 0x1de0000; |
| 159 | + |
| 160 | +// Helper to check if an element affects nesting depth |
| 161 | +static inline bool isNestingElement(ORBPathElement element) { |
| 162 | + if (element > 0x18) return false; |
| 163 | + return ((1u << element) & kNestingElementMask) != 0; |
| 164 | +} |
| 165 | + |
| 166 | +// Helper to check if element is in range 0x0-0x3 (move/line/quad/curve) |
| 167 | +static inline bool isDrawingElement(ORBPathElement element) { |
| 168 | + return element < 4; |
| 169 | +} |
| 170 | + |
| 171 | +// apply_elements_callback: tracks nesting depth during path enumeration |
| 172 | +// Info structure: { context, callback, depth, elementCount, sawClose } |
| 173 | +bool NestedCallbacks::apply_elements_callback(void* info, ORBPathElement element, const double* points, const void* userInfo) { |
| 174 | + struct ApplyInfo { |
| 175 | + void* context; |
| 176 | + ORBPathApplyCallback callback; |
| 177 | + size_t depth; |
| 178 | + }; |
| 179 | + auto* applyInfo = static_cast<ApplyInfo*>(info); |
| 180 | + |
| 181 | + if (element > 0x18) { |
| 182 | + // Forward to user callback if we're at depth 0 |
| 183 | + if (applyInfo->depth == 0) { |
| 184 | + return applyInfo->callback(applyInfo->context, element, points, userInfo); |
| 185 | + } |
| 186 | + return false; |
| 187 | + } |
| 188 | + |
| 189 | + uint32_t mask = 1u << element; |
| 190 | + if (mask & kNestingElementMask) { |
| 191 | + // Nesting element: increment depth |
| 192 | + applyInfo->depth++; |
| 193 | + return false; |
| 194 | + } |
| 195 | + |
| 196 | + if (element == 0x10) { // Close subpath |
| 197 | + if (applyInfo->depth > 0) { |
| 198 | + applyInfo->depth--; |
| 199 | + } |
| 200 | + return false; |
| 201 | + } |
| 202 | + |
| 203 | + // Forward non-nesting elements at depth 0 |
| 204 | + if (applyInfo->depth == 0) { |
| 205 | + return applyInfo->callback(applyInfo->context, element, points, userInfo); |
| 206 | + } |
| 207 | + return false; |
| 208 | +} |
| 209 | + |
| 210 | +// single_element_callback: checks if path is a single element |
| 211 | +// Info structure: { depth, elementCount, sawClose } |
| 212 | +bool NestedCallbacks::single_element_callback(void* info, ORBPathElement element, const double* points, const void* userInfo) { |
| 213 | + struct SingleInfo { |
| 214 | + size_t depth; |
| 215 | + size_t count; |
| 216 | + bool sawClose; |
| 217 | + }; |
| 218 | + auto* singleInfo = static_cast<SingleInfo*>(info); |
| 219 | + |
| 220 | + if (element > 0x18) { |
| 221 | + // Elements > 0x18: count as elements at depth 0 |
| 222 | + if (singleInfo->depth == singleInfo->count) { |
| 223 | + singleInfo->count++; |
| 224 | + if (element == 0x13) { // Specific element marker |
| 225 | + singleInfo->sawClose = false; |
| 226 | + } else { |
| 227 | + singleInfo->sawClose = true; |
| 228 | + } |
| 229 | + } |
| 230 | + return false; |
| 231 | + } |
| 232 | + |
| 233 | + uint32_t mask = 1u << element; |
| 234 | + |
| 235 | + // Handle nesting elements |
| 236 | + if ((mask & 0xf000) != 0) { |
| 237 | + // Elements 12-15 |
| 238 | + if (singleInfo->depth == singleInfo->count) { |
| 239 | + singleInfo->sawClose = true; |
| 240 | + singleInfo->count++; |
| 241 | + } |
| 242 | + return false; |
| 243 | + } |
| 244 | + |
| 245 | + if (mask & kNestingElementMask) { |
| 246 | + // Other nesting elements: increment depth |
| 247 | + if (singleInfo->depth == singleInfo->count) { |
| 248 | + singleInfo->count++; |
| 249 | + } |
| 250 | + return false; |
| 251 | + } |
| 252 | + |
| 253 | + if (element == 0x10) { // Close subpath |
| 254 | + if (singleInfo->depth > 0) { |
| 255 | + singleInfo->depth--; |
| 256 | + } |
| 257 | + if (singleInfo->depth == singleInfo->count && singleInfo->sawClose) { |
| 258 | + singleInfo->sawClose = false; |
| 259 | + singleInfo->count++; |
| 260 | + } |
| 261 | + return false; |
| 262 | + } |
| 263 | + |
| 264 | + // Drawing elements (0-3) |
| 265 | + if (isDrawingElement(element)) { |
| 266 | + if (singleInfo->depth == singleInfo->count) { |
| 267 | + singleInfo->sawClose = true; |
| 268 | + singleInfo->count++; |
| 269 | + } |
| 270 | + } |
| 271 | + |
| 272 | + // Return true if count >= 2 (stop enumeration) |
| 273 | + return singleInfo->count >= 2; |
| 274 | +} |
| 275 | + |
| 276 | +// apply_elements_fast: fast path for Storage |
| 277 | +bool NestedCallbacks::apply_elements_fast(const Storage& storage, void* info) { |
| 278 | + // TODO: Implement fast path using Storage iterator |
| 279 | + (void)storage; |
| 280 | + (void)info; |
| 281 | + return true; |
| 282 | +} |
| 283 | + |
| 284 | +// single_element_fast: fast path for single element detection on Storage |
| 285 | +bool NestedCallbacks::single_element_fast(const Storage& storage, void* info) { |
| 286 | + // TODO: Implement fast path using Storage iterator |
| 287 | + (void)storage; |
| 288 | + (void)info; |
| 289 | + return true; |
| 290 | +} |
| 291 | + |
| 292 | +// first_element: find first element at given nesting depth |
| 293 | +bool NestedCallbacks::first_element(const Storage& storage, void* iterator, size_t depth) { |
| 294 | + // TODO: Implement using Storage iterator |
| 295 | + (void)storage; |
| 296 | + (void)iterator; |
| 297 | + (void)depth; |
| 298 | + return false; |
| 299 | +} |
| 300 | + |
| 301 | +#endif /* ORB_TARGET_OS_DARWIN */ |
| 302 | + |
| 303 | +} /* namespace Path */ |
| 304 | +} /* namespace ORB */ |
| 305 | + |
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