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Enable 32-bit float sounds by default
Since #1819 is fixed and there are no other known issues, we can enable it.
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src/xrSound/SoundRender_Core.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -14,7 +14,7 @@
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XRSOUND_API Flags32 psSoundFlags =
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{
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ss_Hardware | ss_EFX
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ss_Hardware | ss_EFX | ss_UseFloat32
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};
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XRSOUND_API int psSoundTargets = 32;

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