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Releases: OrfeasZ/ZHMModSDK

v1.8.0

20 Feb 13:57

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Added

  • Added a WIP "Editor" mod which provides a way to view and manipulate entities at runtime (it's not really an editor right now, it just kinda looks like one, expect crashes).
  • Added the Clumsy mod. Additional configuration required..
  • Added a mods.ini option to disable the SDK UI (noui = true under [sdk]).
  • Added support for tracking and looking up entities.
  • Added support for rendering game render targets in ImGui.
  • Added icons for the UI.
  • Added support for manual code patching.
  • #43 Added QWERTZ key prompt (by @Toastie).
  • #44 [DiscordRichPresence] Added Freelancer support (by @Toastie).
  • #47 Added Steam Deck / Proton installation instructions (by @alkaris2).

Changes

  • #24 [FreeCam] Removed automatic controls popup.
  • [FreeCam] Switched to a proper toggle for the camera.

Fixed

  • #45 Fixed performance issues with the SDK UI renderer.
  • #37 Fixed various SDK UI renderer crashes and hangs.
  • Improved compatibility with third party game overlays.

v1.7.0

26 Jan 23:00

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Added

  • Added support for HITMAN 3 3.140.0.0 (World of Assassination).
  • #32 [DebugMod] Add axis world/local space and snap toggle (by @Notexe)
  • #33 [DebugMod] Add entity, item, npc, player, and scene inspection and manipulation tools (by @pavledev)
  • #33 [DebugMod] Add an infinite ammo and invulnerability toggle (by @pavledev)

⚠️ WARNING ⚠️ The DebugMod functionality above is experimental and will crash your game if you look at it the wrong way. Use at your own discretion.

Changed

  • Migrated a few dependencies to vcpkg and switched to the static vcpkg triplet.
  • Removed CTT configurations.

v1.7.0-rc.0

20 Nov 11:52

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v1.7.0-rc.0 Pre-release
Pre-release

⚠️ WARNING ⚠️ The files below ending with -CTT are ONLY compatible with the CTT build of the game (version 1.135.0.0), and all the rest are ONLY compatible with version 1.130.0.0.

Added

  • Added support for HITMAN 3 3.135.0.0 (CTT). You can download the CTT-specific files attached below.
  • Added initial support for ray-casting.
  • Add support for HTTP response interception.
  • [DebugMod] Add display of Hitman's and the active camera's transform matrix.
  • [DebugMod] Add support for ray-cast based entity selection. To try it, go into a level and without pausing enable the SDK overlay using ~ and click anywhere in the game window.

Changed

  • Changed C++ standard to C++23.
  • Fixed ScreenToWorld implementation.

v1.6.0

10 Oct 03:00

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Added

  • Added support for HITMAN 3 3.130.0.0 (fixes #21 #23).
  • Added support for the Steam version of HITMAN 3 (fixes #16).
  • [FreeCam] Show a dialog with the freecam controls when enabling it for the first time.
  • [DiscordRichPresence] Add localizations for new maps.

Changed

  • [FreeCam] Fix controls being broken after level change / reload while freecam is active (fixes #18).
  • [FreeCam] Fix camera position not updating correctly when enabling freecam.
  • [AdvancedRating] Fix crash on minimize of rating dialog.
  • [DiscordRichPresence] Fix crash on failed initialization of the Discord SDK.
  • [WakingUpNpcs] Fix npc sleeping state not resetting correctly on level transitions.
  • Simplify installation instructions (fixes #13).
  • Fix miuse of ImGui that could result in crashes (thanks @pavledev).
  • Fix console auto-scroll behavior.
  • Make text in the console wrap to a new line instead of introducing horizontal scrolling.

v1.5.0

30 Jan 18:49

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Added

  • Added support for HITMAN 3 3.100.0.0 (fixes #15).
  • [FreeCam] Added the ability to lock the camera in place and enable control of 47 using the F3 key.

Changed

  • [FreeCam] Allow 47 to move while camera is locked (fixes #8 #9)
  • [DiscordRichPresence] Fix Discord presence integration and level names (thanks @mike-koch)

v1.4.6

29 Jul 19:12

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Added

  • Added support for HITMAN 3 3.50.0.0.

v1.4.5

24 Jun 01:47

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Changed

  • Re-enabled custom rendering.

Added

  • Added support for looking up resources and dynamically spawning game entities.

v1.4.4

16 Jun 15:58

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Changed

  • Temporarily disabled custom rendering (SDK UI and 3D features) until a game bug that causes a rendering deadlock / game freeze is fixed. For now you'll have to configure the mods you need to use by manually editing the mods.ini file.

v1.4.3

16 Jun 15:26

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Added

  • Added support for HITMAN 3 3.40.0.0.

v1.4.2

09 Jun 16:57

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Fixed

  • Fixed an issue which caused the game to crash during startup when mods were enabled.

Changed

  • When the free camera is enabled, agent 47 will no longer receive input and will instead stay in-place.