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Paths.props
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105 lines (105 loc) · 6.73 KB
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Choose>
<When Condition="($(OS) == 'Unix' OR $(OS) == 'OSX') AND $(GamePath) == ''">
<PropertyGroup>
<GamePath Condition="!Exists('$(GamePath)')">$(HOME)/.steam/steam/steamapps/common/Valheim</GamePath>
<GamePath Condition="!Exists('$(GamePath)')">$(HOME)/Library/Application Support/Steam/steamapps/common/Valheim/Contents/MacOS</GamePath>
</PropertyGroup>
</When>
<When Condition="($(OS) == 'Windows_NT') AND $(GamePath) == ''">
<PropertyGroup>
<GamePath Condition="!Exists('$(GamePath)')">$([MSBuild]::GetRegistryValueFromView('HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\Steam App 892970', 'InstallLocation', null, RegistryView.Registry64, RegistryView.Registry32))</GamePath>
<_SteamLibraryPath>$([MSBuild]::GetRegistryValueFromView('HKEY_CURRENT_USER\SOFTWARE\Valve\Steam', 'SteamPath', null, RegistryView.Registry32))</_SteamLibraryPath>
<GamePath Condition="!Exists('$(GamePath)') AND '$(_SteamLibraryPath)' != ''">$(_SteamLibraryPath)\steamapps\common\Valheim</GamePath>
<GamePath Condition="!Exists('$(GamePath)')">C:\Program Files\Steam\steamapps\common\Valheim</GamePath>
<GamePath Condition="!Exists('$(GamePath)')">C:\Program Files (x86)\Steam\steamapps\common\Valheim</GamePath>
</PropertyGroup>
</When>
</Choose>
<ItemGroup>
<Reference Include="0Harmony, Culture=neutral, PublicKeyToken=null">
<HintPath>$(GamePath)\BepInEx\core\0Harmony.dll</HintPath>
</Reference>
<Reference Include="assembly_guiutils_publicized">
<HintPath>$(GamePath)\valheim_Data\Managed\publicized_assemblies\assembly_guiutils_publicized.dll</HintPath>
</Reference>
<Reference Include="assembly_utils_publicized">
<HintPath>$(GamePath)\valheim_Data\Managed\publicized_assemblies\assembly_utils_publicized.dll</HintPath>
</Reference>
<Reference Include="assembly_valheim_publicized">
<HintPath>$(GamePath)\valheim_Data\Managed\publicized_assemblies\assembly_valheim_publicized.dll</HintPath>
</Reference>
<Reference Include="BepInEx, Culture=neutral, PublicKeyToken=null">
<HintPath>$(GamePath)\BepInEx\core\BepInEx.dll</HintPath>
</Reference>
<Reference Include="Jotunn, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<SpecificVersion>false</SpecificVersion>
<HintPath>..\Lib\Jotunn.dll</HintPath>
</Reference>
<Reference Include="Microsoft.CSharp" />
<Reference Include="SoftReferenceableAssets, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>$(GamePath)\valheim_Data\Managed\SoftReferenceableAssets.dll</HintPath>
</Reference>
<Reference Include="Splatform, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>$(GamePath)\valheim_Data\Managed\publicized_assemblies\Splatform_publicized.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="System.Data" />
<Reference Include="System.Net" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
<Reference Include="System.Xml.Linq" />
<Reference Include="Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>$(GamePath)\valheim_Data\Managed\Unity.TextMeshPro.dll</HintPath>
</Reference>
<Reference Include="UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>$(GamePath)\valheim_Data\Managed\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>$(GamePath)\valheim_Data\Managed\UnityEngine.AnimationModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AssetBundleModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>$(GamePath)\valheim_Data\Managed\UnityEngine.AssetBundleModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AudioModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>$(GamePath)\valheim_Data\Managed\UnityEngine.AudioModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.ClothModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>$(GamePath)\valheim_Data\Managed\UnityEngine.ClothModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>$(GamePath)\valheim_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.ImageConversionModule, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>$(GamePath)\valheim_Data\Managed\UnityEngine.ImageConversionModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.InputLegacyModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>$(GamePath)\valheim_Data\Managed\UnityEngine.InputLegacyModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.JSONSerializeModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<SpecificVersion>False</SpecificVersion>
<HintPath>$(GamePath)\valheim_Data\Managed\UnityEngine.JSONSerializeModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>$(GamePath)\valheim_Data\Managed\UnityEngine.ParticleSystemModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>$(GamePath)\valheim_Data\Managed\UnityEngine.PhysicsModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TextCoreTextEngineModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>$(GamePath)\valheim_Data\Managed\UnityEngine.TextCoreTextEngineModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>$(GamePath)\valheim_Data\Managed\UnityEngine.TextRenderingModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>$(GamePath)\valheim_Data\Managed\UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>$(GamePath)\valheim_Data\Managed\UnityEngine.UIModule.dll</HintPath>
</Reference>
</ItemGroup>
</Project>