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Commit 4ae05a4

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Updated releasenotes and version for next release.
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-11
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3 files changed

+15
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SharedAssemblyVersion.cs

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using System.Reflection;
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[assembly: AssemblyVersion("4.0.6.9999")] // semantic versioning Major.Minor.Patch.Build (9999 will be updated by CI server)
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[assembly: AssemblyVersion("4.1.0.9999")] // semantic versioning Major.Minor.Patch.Build (9999 will be updated by CI server)
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[assembly: AssemblyInformationalVersion("Local Build Version")] // do not change this; build server replace this automatically.
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Enhancements:
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- Tile layer will no ignore 404-ed tiles.
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- Improved CH preprocessing status information.
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- Improved performance creating a CH.
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- Map is now updated when removing/adding a layer.
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- Huge improvement to read/write performance of a routing flatfile.
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Bugfixes:
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- Made sure access to Android markers is synchronized. Possibly fixes #93.
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- Improved Rectangle2D.FitAndKeepAspectRatio to fit one point but not zoom in that case. Fixes #92.

releasenotes/latest.txt

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Enhancements:
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- Tile layer will no ignore 404-ed tiles.
4-
- Improved CH preprocessing status information.
5-
- Improved performance creating a CH.
6-
- Map is now updated when removing/adding a layer.
7-
- Huge improvement to read/write performance of a routing flatfile.
8-
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Bugfixes:
10-
11-
- Made sure access to Android markers is synchronized. Possibly fixes #93.
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- Improved Rectangle2D.FitAndKeepAspectRatio to fit one point but not zoom in that case. Fixes #92.
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- Performance improvements for mobile routing.
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- Performance improvements when building serialized vector files.

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