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High CPU usage with windowless rendering in Avalonia.CefGlue - How to implement frame rate limiting? #229

@fangjiajiajia

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@fangjiajiajia

I'm working on a project that must use windowless rendering due to specific requirements, but I'm experiencing very high CPU usage (often 30-60%). The application uses Avalonia.CefGlue with windowless rendering enabled, and I'm looking for ways to optimize performance through frame rate limiting.

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