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Adaptive Music using Graph

This is an under-developing Adaptive Music Godot Plugin.

It utilise the graph-node representation on music segment, and allows users to set multiple strategy for horizontal layering.

Example of Plugin

Declaration

This plugin does not directly use AI generated code. Instead, it uses suggestions given by AI, and each code is checked.

This plugin uses Godot Editor's icon.

Directory Structure

  • core/: The essential data type and shared logic.
  • editor/: Only runs within Godot editor.
  • runtime/: Only runs in game, or being used for game logic.