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rundialogstorage.cpp
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81 lines (60 loc) · 1.2 KB
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#include "rundialogstorage.h"
runDialogStorage::runDialogStorage()
{
}
unsigned int runDialogStorage::getPlayerPort() const
{
return playerPort;
}
void runDialogStorage::setPlayerPort(unsigned int value)
{
playerPort = value;
}
unsigned int runDialogStorage::getSplitterPort() const
{
return splitterPort;
}
void runDialogStorage::setSplitterPort(unsigned int value)
{
splitterPort = value;
}
string runDialogStorage::getSplitterAddress() const
{
return splitterAddress;
}
void runDialogStorage::setSplitterAddress(const string &value)
{
splitterAddress = value;
}
int runDialogStorage::getMaxChunk() const
{
return maxChunkDebt;
}
void runDialogStorage::setMaxChunk(int value)
{
maxChunkDebt = value;
}
unsigned int runDialogStorage::getTeamPort() const
{
return teamPort;
}
void runDialogStorage::setTeamPort(unsigned int value)
{
teamPort = value;
}
bool runDialogStorage::getLocalHost() const
{
return useLocalHost;
}
void runDialogStorage::setLocalHost(bool value)
{
useLocalHost = value;
}
int runDialogStorage::getSourcePortStep() const
{
return sourcePortStep;
}
void runDialogStorage::setSourcePortStep(int value)
{
sourcePortStep = value;
}