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src/ch04-00-towns.md

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# Towns
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P3 has 40 different towns, which are assigned to one of 5 different regions:
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|Id|Name|
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|38|Ladoga|East|
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|39|Novgorod|East|
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## Town Names
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There is an array of pointers (indexed by the town's **index**) to town names at `0x006DDA00`.
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## Town Struct
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The pointer to the towns array is stored in the static `game_world` struct at offset `0x68`, and the length of that array at offset `0x10`.
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**A town's id is not its index in the towns array**.

src/ch05-01-ranks.md

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|20|Travelling Merchant|
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|40|Councillor|
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|60|Patrician|
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## Building Permits
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Once you reach the Trader rank in a town, it'll grant you the building permit.

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