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The SupervisorType can define a Properties struct, which can be accessed through supervisorProperties.
However, there is no way (I can see) of populating these properties on a per-graph instance basis, as
the supervisor does not appear in the edge instance (because it is shared). The only way I can think of
to get things into supervisorProperties would be to define a struct with default initialisers, but there
would then be no way of changing them.
Trying to think of what it could be used for, the only things I can think of would be effectively
graph level properties, which would already be covered by graphProperties, and can then
be populated in the graph instance as normal.
Are there any examples of where they are needed?
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