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Fix a bug related to colour blend maps in v3.1 (and earlier) legacy scenes.
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source/parser/parser.cpp

Lines changed: 1 addition & 1 deletion
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@@ -10562,7 +10562,7 @@ void Parser::Convert_Filter_To_Transmit(GenericPigmentBlendMap *pBlendMap)
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Convert_Filter_To_Transmit(i->Vals);
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}
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}
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else if (ColourBlendMap* pCBlendMap = dynamic_cast<ColourBlendMap*>(pCBlendMap))
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else if (ColourBlendMap* pCBlendMap = dynamic_cast<ColourBlendMap*>(pBlendMap))
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{
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for (ColourBlendMap::Vector::iterator i = pCBlendMap->Blend_Map_Entries.begin(); i != pCBlendMap->Blend_Map_Entries.end(); i++)
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{

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