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44[ ![ Semaphore Build Status] ( https://semaphoreci.com/api/v1/pov-ray/povray/branches/master/shields_badge.svg?label=Semaphore )] ( https://semaphoreci.com/pov-ray/povray " Semaphore: Ubuntu 14.04 LTE 64-bit with gcc 4.8 ")
55[ ![ AppVeyor Build status] ( https://img.shields.io/appveyor/ci/c-lipka/povray-exwy4.svg?label=appveyor )] ( https://ci.appveyor.com/project/c-lipka/povray-exwy4 " AppVeyor: Windows Server 2012 with Visual Studio 2015 ")
6- [ ![ Travis CI Build Status] (https://img.shields.io/travis/POV-Ray/povray.svg?label=travis ci)] ( https://travis-ci.org/POV-Ray/povray " Travis CI: Ubuntu 12.04 LTE 64-bit with gcc 4.6; OS X 10.11 with clang 4.2 ")
7- [ ![ Coverity Code Analysis] ( https://scan.coverity.com/projects/269/badge.svg )] ( "Coverity: Static Code Analysis")
8- [ ![ Maintenance Status] ( https://img.shields.io/maintenance/yes/2016.svg )] ( "Last edited 2016-12-20")
6+ [ ![ Travis CI Build Status] ( https://img.shields.io/travis/POV-Ray/povray.svg?label=travis%20ci )] ( https://travis-ci.org/POV-Ray/povray " Travis CI: Ubuntu 12.04 LTE 64-bit with gcc 4.6; OS X 10.11 with clang 4.2 ")
7+ [ ![ Coverity Code Analysis] ( https://scan.coverity.com/projects/269/badge.svg )] ( https://scan.coverity.com/projects/pov-ray " Coverity: Static Code Analysis ")
8+ [ ![ Maintenance Status] ( https://img.shields.io/maintenance/yes/2017.svg )] ( README.md " Last edited 2017-08-18 ")
9+
10+ - [ License] ( #license )
11+ - [ Forums] ( #forums )
12+ - [ Bug Reports] ( #bug-reports )
13+ - [ Offician Binaries] ( #official-binaries )
14+ - [ Building POV-Ray] ( #building-pov-ray )
15+ - [ IDE Versions] ( #ide-versions )
16+ - [ 3D Modeller] ( #3d-modeller )
17+ - [ Documentation] ( #documentation )
18+ - [ Contacting Us] ( #contacting-us )
919
1020License
1121--------------------------------------
1222
13- The source for POV-Ray v3.7 is licensed under the AGPL3. The documentation is under the
23+ As of version v3.7, the source for POV-Ray is licensed under the AGPL3. The documentation is under the
1424Creative Commons Attribution-Noncommercial-ShareAlike 2.5 license, and support files such
1525as SDL includes, macros, sample scenes and so forth are under the Creative Commons Attribution-ShareAlike
16263.0 Unported License (see each file header for the specific one).
@@ -43,36 +53,36 @@ obtained via http://www.povray.org/download/. We do intend to provide Mac OS X
4353binaries shortly, but these will be console-mode only (based on the unix build).
4454
4555Official Windows binaries of selected development versions are made availabe at
46- https://github.com/POV-Ray/povray/projects on a semi-irregular basis.
56+ https://github.com/POV-Ray/povray/releases on a semi-irregular basis.
4757
4858Building POV-Ray
4959--------------------------------------
5060
5161At this point in time we generally recommend building from the latest version of the
52- [ 3.7 -stable branch] ( https://github.com/POV-Ray/povray/tree/3.7 -stable ) . Alternatively,
62+ [ ` latest -stable` branch] ( https://github.com/POV-Ray/povray/tree/latest -stable ) . Alternatively,
5363you may want to opt for a recent [ tagged version] ( https://github.com/POV-Ray/povray/tags )
54- to test-drive features that have been added since the last stable release.
64+ to test-drive features that have been added since the latest stable release.
5565
5666_ Please do not build directly from the master branch_ (or any other non-stable branch
5767for that matter), as versions from that branch may report ambiguous version numbers,
5868making it difficult to obtain version-specific support or report bugs in a useful manner.
5969
6070POV-Ray should compile on any POSIX-compliant system with the required tools (please see
6171[ unix/README.md] ( unix/README.md ) for build instructions),
62- on Microsoft Windows systems that have Visual Studio 2010 or later installed (targeting
63- XP or later, both 32 and 64-bit - be sure to see README.HTML in the windows source dir ,
72+ on Microsoft Windows systems that have Visual Studio 2015 Update 1 or later installed (targeting
73+ XP or later, both 32 and 64-bit - be sure to see [ windows/ README.md ] ( windows/README.md ) ,
6474otherwise your build _ will not work_ ), and also on Mac systems (console mode only, using
6575an appropriately-modified version of the unix build - not currently provided by us).
6676
6777If you are using an operating system with a package or ports system such as
68- Ubuntu or FreeBSD, you may like to check whether or not POV-Ray 3.7 is available
78+ Ubuntu or FreeBSD, you may like to check whether or not POV-Ray is available
6979via that route.
7080
7181IDE versions
7282--------------------------------------
7383
7484Currently the only version of POV-Ray with an IDE as such is the Windows build.
75- We do want to change that, though. With the release of POV-Ray 3 .7 we have added
85+ We do want to change that, though. With the release of POV-Ray v3 .7 we have added
7686a clear split between the backend (renderer) and frontend (UI or console), along
7787with a C++ layer which abstracts this into a fairly easily-understood set of
7888classes (VFE, aka 'Virtual Front End').
@@ -89,7 +99,7 @@ Putting it another way: we consider getting a cross-platform IDE a high priority
8999
90100POV-Ray does not currently have its own 3d modelling application (at least, not one
91101in a usable state). We do own the rights to the Moray modeller, which was formerly
92- commercial, but it needs a little work to get it working with v3.7. It is also
102+ commercial, but it needs a little work to get it working with v3.7 or later . It is also
93103Windows only (due to its use of MFC). Nevertheless we will be adding the source
94104to the repository at a future date.
95105
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