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| 1 | +/* Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserve. |
| 2 | +
|
| 3 | +Licensed under the Apache License, Version 2.0 (the "License"); |
| 4 | +you may not use this file except in compliance with the License. |
| 5 | +You may obtain a copy of the License at |
| 6 | +
|
| 7 | + http://www.apache.org/licenses/LICENSE-2.0 |
| 8 | +
|
| 9 | +Unless required by applicable law or agreed to in writing, software |
| 10 | +distributed under the License is distributed on an "AS IS" BASIS, |
| 11 | +WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 12 | +See the License for the specific language governing permissions and |
| 13 | +limitations under the License. */ |
| 14 | + |
| 15 | +#pragma once |
| 16 | +#include <memory> |
| 17 | +#include <random> |
| 18 | +typedef long int64; |
| 19 | +namespace paddle { |
| 20 | +namespace operators { |
| 21 | +namespace math { |
| 22 | + |
| 23 | +// TODO(wanghaoshuang): Support for GPU |
| 24 | + |
| 25 | +/** |
| 26 | +* Sample integers from [0, range). |
| 27 | +*/ |
| 28 | +class Sampler { |
| 29 | + public: |
| 30 | + explicit Sampler(int64 range) : range_(range) { |
| 31 | + PADDLE_ENFORCE_GT(range, 0); |
| 32 | + std::random_device r; |
| 33 | + seed_ = r(); |
| 34 | + } |
| 35 | + explicit Sampler(int64 range, unsigned int seed) |
| 36 | + : range_(range), seed_(seed) { |
| 37 | + PADDLE_ENFORCE_GT(range, 0); |
| 38 | + } |
| 39 | + virtual ~Sampler(); |
| 40 | + // Sample a single value |
| 41 | + virtual int64 Sample() const = 0; |
| 42 | + // The probability that a single call to Sample() returns the given value. |
| 43 | + virtual float Probability(int64 value) const = 0; |
| 44 | + |
| 45 | + int64 range() { return range_; }; |
| 46 | + |
| 47 | + protected: |
| 48 | + const int64 range_; |
| 49 | + unsigned int seed_; |
| 50 | +}; |
| 51 | + |
| 52 | +/** |
| 53 | + * Sample integers from [0, range). |
| 54 | + * And the distribution function is: |
| 55 | + * P(x) = 1 / range |
| 56 | + */ |
| 57 | +class UniformSampler : public Sampler { |
| 58 | + public: |
| 59 | + explicit UniformSampler(int64 range); |
| 60 | + |
| 61 | + explicit UniformSampler(int64 range, unsigned int seed); |
| 62 | + |
| 63 | + ~UniformSampler() override {} |
| 64 | + |
| 65 | + int64 Sample() const override; |
| 66 | + |
| 67 | + float Probability(int64 value) const override; |
| 68 | + |
| 69 | + private: |
| 70 | + const float inv_range_; |
| 71 | + std::shared_ptr<std::mt19937_64> random_engine_; |
| 72 | + std::shared_ptr<std::uniform_int_distribution<>> dist_; |
| 73 | +}; |
| 74 | + |
| 75 | +/** |
| 76 | + * Sample integers from [0, range). |
| 77 | + * And the distribution function is: |
| 78 | + * P(x) = (1/ln(range+1)) * ln(1 + 1/(x + 1)) |
| 79 | + */ |
| 80 | +class LogUniformSampler : public Sampler { |
| 81 | + public: |
| 82 | + explicit LogUniformSampler(int64 range); |
| 83 | + |
| 84 | + explicit LogUniformSampler(int64 range, unsigned int seed); |
| 85 | + |
| 86 | + ~LogUniformSampler() override {} |
| 87 | + |
| 88 | + int64 Sample() const override; |
| 89 | + |
| 90 | + float Probability(int64 value) const override; |
| 91 | + |
| 92 | + private: |
| 93 | + const float log_range_; |
| 94 | + std::shared_ptr<std::mt19937_64> random_engine_; |
| 95 | + std::shared_ptr<std::uniform_real_distribution<>> dist_; |
| 96 | +}; |
| 97 | + |
| 98 | +} // math |
| 99 | +} // namespace operators |
| 100 | +} // namespace paddle |
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