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index.js
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81 lines (66 loc) · 1.33 KB
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let player= {
name:"GoldenSword's",
chips:"Let's kick it up notch"
}
let cards =[]
let sum=0
let hasBlackJack=false
let isAlive = false
let message = ""
let messageEl=document.getElementById("message-el")
let sumEl=document.getElementById("sum-el")
let cardsEl=document.getElementById("cards-el")
let playerEl =document.getElementById("player-el")
playerEl.textContent = player.name+": "+ player.chips
function getRandomCard()
{
let randomNumber= Math.floor(Math.random()*13)+1
if(randomNumber >10)
{
return 11
} else if(randomNumber===1)
{
return 1;
}else{
return randomNumber
}
}
function startGame()
{
isAlive=true
let firstcard = getRandomCard()
let secondcard = getRandomCard()
cards = [firstcard, secondcard]
sum = firstcard+secondcard
renderGame()
}
function renderGame()
{
cardsEl.textContent="Cards: "
for(let i=0;i<cards.length;i++)
{
cardsEl.textContent+=cards[i]+", "
}
sumEl.textContent="Sum: "+sum
if(sum <=20){
message="Do you want to draw a new card?"
}else if(sum===21){
message="Wohoo! you've got Blackjack!"
hasBlackJack=true
}else{
message="you're out of the game!"
isAlive=false
}
messageEl.textContent=message
}
function newCard()
{
if(isAlive === true && hasBlackJack === false)
{
let card =getRandomCard()
sum+=card
cards.push(card)
console.log(cards)
renderGame()
}
}