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status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added.Disputed bug is accepted as valid or Feature accepted as desired to be added.
Description
Expected behavior
The EntityExplodeEvent javadoc states:
The event isn't called if the GameRules.MOB_GRIEFING is disabled as no block interaction will occur.
This comment should likely be edited as it's confusing.
Observed/Actual behavior
This isn't accurate, because at least for Wind Charges, the event does fire and the explosion result is trigger_block.
Steps/models to reproduce
N/A
Plugin and Datapack List
LuckPerms, NBTAPI, prism, WorldEdit
[vanilla (built-in)], [file/bukkit (world)], [paper (built-in)]
Paper version
Paper version 1.21.11-53-main@b6b53a6 (2025-12-23T16:13:14Z) (Implementing API version 1.21.11-R0.1-SNAPSHOT)
Other
No response
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status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added.Disputed bug is accepted as valid or Feature accepted as desired to be added.