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type: featureRequest for a new Feature.Request for a new Feature.
Description
Is your feature request related to a problem?
I am currently writing a plugin that simulates a cavalry "charge" of sorts. Basically, while riding a horse, if you run into an entity, that entity gets damaged and knocked back a bit.
I found the VehicleEntityCollisionEvent but apparently that only fires for boats and minecarts.
Describe the solution you'd like.
Either:
- Expanding the VehicleEntityCollisionEvent to fire for horses
- A new EntityCollideWithEntityEvent (not too sure on the naming here lol)
Describe alternatives you've considered.
Currently, for this I have to use the EntityMoveEvent and check the bounding boxes there.
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Labels
type: featureRequest for a new Feature.Request for a new Feature.