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fix(dialogs): broken inline code block
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src/content/docs/paper/dev/api/dialogs.mdx

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@@ -167,7 +167,7 @@ public void bootstrap(BootstrapContext context) {
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Dialogs can be closed from the API. There are two ways to achieve that:
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- The intended way of using [`Adventure#closeDialog()`](https://jd.advntr.dev/api/latest/net/kyori/adventure/audience/Audience.html#closeDialog()).
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- The slightly hacky way of using [`Player#closeInventory()](jd:paper:org.bukkit.entity.HumanEntity#closeInventory()).
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- The slightly hacky way of using [`Player#closeInventory()`](jd:paper:org.bukkit.entity.HumanEntity#closeInventory()).
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Using `closeDialog()` will result in the dialog being closed and the player returning to the previous non-dialog or game menu screen they were on.
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This means any previously open inventories will be kept open.

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