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README.md

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@@ -133,4 +133,4 @@ porting the code to TypeScript and cleaning up this README.
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- https://github.com/aarextiaokhiao/magna_numerus.js/blob/master/logarithmica_numerus_lite.js logarithmica_numerus_lite.js, an alternate take on break_infinity.js where there's just one field, exponent. Roughly 2x faster but can't represent negative numbers
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- https://github.com/Razenpok/BreakInfinity.cs/blob/master/BreakInfinity.Benchmarks/Quadruple/Quad.cs Quad.cs, a C# implementation of 128-bit floating point with a focus on performance and accuracy
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- https://naruyoko.github.io/ExpantaNum.js/index.html https://github.com/Naruyoko/OmegaNum.js ExpantaNum.js and OmegaNum.js, numerical libraries that have low performance but can represent insanely large googological numbers like {10,9e15,1,2} and 10{1000}9e15
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- break_infinity.js and break_eternity.js have been ported to other languages by various other developers: https://github.com/Noobly-Walker/expol.py Python, https://github.com/AD417/BreakInfinity.java/tree/main Java, https://github.com/Redfire75369/break-infinity.rs https://github.com/cozyGalvinism/break-eternity Rust, https://github.com/SWCreeperKing/break_eternity.cs C#, https://github.com/AmmoniumX/BigNumPlusPlus C++.
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- break_infinity.js and break_eternity.js have been ported to other languages by various other developers: https://github.com/Noobly-Walker/expol.py Python, https://github.com/AD417/BreakInfinity.java/tree/main Java, https://github.com/Redfire75369/break-infinity.rs https://github.com/cozyGalvinism/break-eternity Rust, https://github.com/Razenpok/BreakInfinity.cs https://github.com/SWCreeperKing/break_eternity.cs C#, https://github.com/AmmoniumX/BigNumPlusPlus C++.

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