@@ -728,6 +728,9 @@ return {
728728[" chaos_damage_+%" ] = {
729729 mod (" ChaosDamage" , " INC" , nil ),
730730},
731+ [" active_skill_chaos_damage_+%_final" ] = {
732+ mod (" ChaosDamage" , " MORE" , nil ),
733+ },
731734[" elemental_damage_+%" ] = {
732735 mod (" ElementalDamage" , " INC" , nil ),
733736},
@@ -776,6 +779,9 @@ return {
776779[" damage_+%_vs_frozen_enemies" ] = {
777780 mod (" Damage" , " INC" , nil , ModFlag .Hit , 0 , { type = " ActorCondition" , actor = " enemy" , var = " Frozen" }),
778781},
782+ [" active_skill_damage_+%_final_vs_chilled_enemies" ] = {
783+ mod (" Damage" , " MORE" , nil , ModFlag .Hit , 0 , { type = " ActorCondition" , actor = " enemy" , var = " Chilled" }),
784+ },
779785[" base_reduce_enemy_fire_resistance_%" ] = {
780786 mod (" FirePenetration" , " BASE" , nil ),
781787},
@@ -893,6 +899,10 @@ return {
893899[" physical_weapon_damage_+%_per_10_str" ] = {
894900 mod (" PhysicalDamage" , " INC" , nil , ModFlag .Weapon , 0 , { type = " PerStat" , stat = " Str" , div = 10 }),
895901},
902+ [" hits_ignore_enemy_monster_physical_damage_reduction" ] = {
903+ mod (" ChanceToIgnoreEnemyPhysicalDamageReduction" , " BASE" , nil ),
904+ base = 100 ,
905+ },
896906-- PvP Damage
897907[" support_makes_skill_mine_pvp_damage_+%_final" ] = {
898908 mod (" PvpDamageMultiplier" , " MORE" , nil ),
@@ -1176,6 +1186,9 @@ return {
11761186[" ignite_duration_+%" ] = {
11771187 mod (" EnemyIgniteDuration" , " INC" , nil ),
11781188},
1189+ [" active_skill_ignite_duration_+%_final" ] = {
1190+ mod (" EnemyIgniteDuration" , " MORE" , nil ),
1191+ },
11791192[" lightning_ailment_duration_+%" ] = {
11801193 mod (" EnemyShockDuration" , " INC" , nil ),
11811194 mod (" EnemySapDuration" , " INC" , nil ),
@@ -1234,6 +1247,9 @@ return {
12341247[" active_skill_ignite_damage_+%_final" ] = {
12351248 mod (" Damage" , " MORE" , nil , 0 , KeywordFlag .Ignite ),
12361249},
1250+ [" base_ignite_effect_+%" ] = {
1251+ mod (" IgniteMagnitude" , " INC" , nil ),
1252+ },
12371253[" damaging_ailments_deal_damage_+%_faster" ] = {
12381254 mod (" BleedFaster" , " INC" , nil ),
12391255 mod (" PoisonFaster" , " INC" , nil ),
@@ -1719,22 +1735,22 @@ return {
17191735 skill (" setOffHandBaseCritChance" , nil ),
17201736 value = 5 ,
17211737},
1722- [" off_hand_local_minimum_added_physical_damage " ] = {
1738+ [" off_hand_weapon_minimum_physical_damage " ] = {
17231739 skill (" setOffHandPhysicalMin" , nil ),
17241740},
1725- [" off_hand_local_maximum_added_physical_damage " ] = {
1741+ [" off_hand_weapon_maximum_physical_damage " ] = {
17261742 skill (" setOffHandPhysicalMax" , nil ),
17271743},
1728- [" off_hand_local_minimum_added_cold_damage " ] = {
1744+ [" off_hand_weapon_minimum_cold_damage " ] = {
17291745 skill (" setOffHandColdMin" , nil ),
17301746},
1731- [" off_hand_local_maximum_added_cold_damage " ] = {
1747+ [" off_hand_weapon_maximum_cold_damage " ] = {
17321748 skill (" setOffHandColdMax" , nil ),
17331749},
1734- [" off_hand_local_minimum_added_fire_damage " ] = {
1750+ [" off_hand_weapon_minimum_fire_damage " ] = {
17351751 skill (" setOffHandFireMin" , nil ),
17361752},
1737- [" off_hand_local_maximum_added_fire_damage " ] = {
1753+ [" off_hand_weapon_maximum_fire_damage " ] = {
17381754 skill (" setOffHandFireMax" , nil ),
17391755},
17401756[" off_hand_base_weapon_attack_duration_ms" ] = {
@@ -1758,6 +1774,12 @@ return {
17581774[" off_hand_maximum_added_fire_damage_per_15_shield_armour" ] = {
17591775 mod (" FireMax" , " BASE" , nil , 0 , 0 , { type = " Condition" , var = " OffHandAttack" }, { type = " PerStat" , stat = " ArmourOnWeapon 2" , div = 15 }),
17601776},
1777+ [" off_hand_minimum_added_physical_damage_per_15_shield_armour" ] = {
1778+ mod (" PhysicalMin" , " BASE" , nil , 0 , 0 , { type = " Condition" , var = " OffHandAttack" }, { type = " PerStat" , stat = " ArmourOnWeapon 2" , div = 15 }),
1779+ },
1780+ [" off_hand_maximum_added_physical_damage_per_15_shield_armour" ] = {
1781+ mod (" PhysicalMax" , " BASE" , nil , 0 , 0 , { type = " Condition" , var = " OffHandAttack" }, { type = " PerStat" , stat = " ArmourOnWeapon 2" , div = 15 }),
1782+ },
17611783[" additional_critical_strike_chance_per_10_shield_maximum_energy_shield_permyriad" ] = {
17621784 mod (" CritChance" , " BASE" , nil , 0 , 0 , { type = " PerStat" , stat = " EnergyShieldOnWeapon 2" , div = 10 , }),
17631785 div = 100 ,
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