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Commit 2d29d19

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LocalIdentity
committed
Update remaining int gems
1 parent facc08e commit 2d29d19

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9 files changed

+339
-99
lines changed

9 files changed

+339
-99
lines changed

src/Data/SkillStatMap.lua

Lines changed: 28 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -728,6 +728,9 @@ return {
728728
["chaos_damage_+%"] = {
729729
mod("ChaosDamage", "INC", nil),
730730
},
731+
["active_skill_chaos_damage_+%_final"] = {
732+
mod("ChaosDamage", "MORE", nil),
733+
},
731734
["elemental_damage_+%"] = {
732735
mod("ElementalDamage", "INC", nil),
733736
},
@@ -776,6 +779,9 @@ return {
776779
["damage_+%_vs_frozen_enemies"] = {
777780
mod("Damage", "INC", nil, ModFlag.Hit, 0, { type = "ActorCondition", actor = "enemy", var = "Frozen" }),
778781
},
782+
["active_skill_damage_+%_final_vs_chilled_enemies"] = {
783+
mod("Damage", "MORE", nil, ModFlag.Hit, 0, { type = "ActorCondition", actor = "enemy", var = "Chilled" }),
784+
},
779785
["base_reduce_enemy_fire_resistance_%"] = {
780786
mod("FirePenetration", "BASE", nil),
781787
},
@@ -893,6 +899,10 @@ return {
893899
["physical_weapon_damage_+%_per_10_str"] = {
894900
mod("PhysicalDamage", "INC", nil, ModFlag.Weapon, 0, { type = "PerStat", stat = "Str", div = 10 }),
895901
},
902+
["hits_ignore_enemy_monster_physical_damage_reduction"] = {
903+
mod("ChanceToIgnoreEnemyPhysicalDamageReduction", "BASE", nil),
904+
base = 100,
905+
},
896906
-- PvP Damage
897907
["support_makes_skill_mine_pvp_damage_+%_final"] = {
898908
mod("PvpDamageMultiplier", "MORE", nil),
@@ -1176,6 +1186,9 @@ return {
11761186
["ignite_duration_+%"] = {
11771187
mod("EnemyIgniteDuration", "INC", nil),
11781188
},
1189+
["active_skill_ignite_duration_+%_final"] = {
1190+
mod("EnemyIgniteDuration", "MORE", nil),
1191+
},
11791192
["lightning_ailment_duration_+%"] = {
11801193
mod("EnemyShockDuration", "INC", nil),
11811194
mod("EnemySapDuration", "INC", nil),
@@ -1234,6 +1247,9 @@ return {
12341247
["active_skill_ignite_damage_+%_final"] = {
12351248
mod("Damage", "MORE", nil, 0, KeywordFlag.Ignite),
12361249
},
1250+
["base_ignite_effect_+%"] = {
1251+
mod("IgniteMagnitude", "INC", nil),
1252+
},
12371253
["damaging_ailments_deal_damage_+%_faster"] = {
12381254
mod("BleedFaster", "INC", nil),
12391255
mod("PoisonFaster", "INC", nil),
@@ -1719,22 +1735,22 @@ return {
17191735
skill("setOffHandBaseCritChance", nil),
17201736
value = 5,
17211737
},
1722-
["off_hand_local_minimum_added_physical_damage"] = {
1738+
["off_hand_weapon_minimum_physical_damage"] = {
17231739
skill("setOffHandPhysicalMin", nil),
17241740
},
1725-
["off_hand_local_maximum_added_physical_damage"] = {
1741+
["off_hand_weapon_maximum_physical_damage"] = {
17261742
skill("setOffHandPhysicalMax", nil),
17271743
},
1728-
["off_hand_local_minimum_added_cold_damage"] = {
1744+
["off_hand_weapon_minimum_cold_damage"] = {
17291745
skill("setOffHandColdMin", nil),
17301746
},
1731-
["off_hand_local_maximum_added_cold_damage"] = {
1747+
["off_hand_weapon_maximum_cold_damage"] = {
17321748
skill("setOffHandColdMax", nil),
17331749
},
1734-
["off_hand_local_minimum_added_fire_damage"] = {
1750+
["off_hand_weapon_minimum_fire_damage"] = {
17351751
skill("setOffHandFireMin", nil),
17361752
},
1737-
["off_hand_local_maximum_added_fire_damage"] = {
1753+
["off_hand_weapon_maximum_fire_damage"] = {
17381754
skill("setOffHandFireMax", nil),
17391755
},
17401756
["off_hand_base_weapon_attack_duration_ms"] = {
@@ -1758,6 +1774,12 @@ return {
17581774
["off_hand_maximum_added_fire_damage_per_15_shield_armour"] = {
17591775
mod("FireMax", "BASE", nil, 0, 0, { type = "Condition", var = "OffHandAttack" }, { type = "PerStat", stat = "ArmourOnWeapon 2", div = 15 }),
17601776
},
1777+
["off_hand_minimum_added_physical_damage_per_15_shield_armour"] = {
1778+
mod("PhysicalMin", "BASE", nil, 0, 0, { type = "Condition", var = "OffHandAttack" }, { type = "PerStat", stat = "ArmourOnWeapon 2", div = 15 }),
1779+
},
1780+
["off_hand_maximum_added_physical_damage_per_15_shield_armour"] = {
1781+
mod("PhysicalMax", "BASE", nil, 0, 0, { type = "Condition", var = "OffHandAttack" }, { type = "PerStat", stat = "ArmourOnWeapon 2", div = 15 }),
1782+
},
17611783
["additional_critical_strike_chance_per_10_shield_maximum_energy_shield_permyriad"] = {
17621784
mod("CritChance", "BASE", nil, 0, 0, { type = "PerStat", stat = "EnergyShieldOnWeapon 2", div = 10, }),
17631785
div = 100,

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