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Commit b191ea1

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Merge pull request #31 from PJacek/crit-damage
Fix some increased critical damage modifiers incorrectly applying as base critical damage modifiers
2 parents 9a86772 + d60729d commit b191ea1

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src/Data/SkillStatMap.lua

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -599,7 +599,7 @@ return {
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flag("NeverCrit"),
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},
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["base_critical_strike_multiplier_+"] = {
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mod("CritMultiplier", "BASE", nil),
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mod("CritMultiplier", "INC", nil),
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},
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["critical_strike_chance_+%_vs_shocked_enemies"] = {
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mod("CritChance", "INC", nil, 0, 0, { type = "ActorCondition", actor = "enemy", var = "Shocked" }),

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