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This repository was archived by the owner on Oct 21, 2025. It is now read-only.
Copy file name to clipboardExpand all lines: src/Data/ModCache.lua
+1-1Lines changed: 1 addition & 1 deletion
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@@ -202,7 +202,7 @@ c["+3 to Level of all Defiance Banner Skills"]={{[1]={flags=0,keywordFlags=0,nam
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c["+3 to Level of all Demon Form Skills"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="demon form",value=3}}},nil}
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c["+3 to Level of all Despair Skills"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="despair",value=3}}},nil}
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c["+3 to Level of all Detonate Dead Skills"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="detonate dead",value=3}}},nil}
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c["+3 to Level of all Detonate Minion Skills"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="detonateminion",value=3}}},nil}
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c["+3 to Level of all Detonate Minion Skills"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keywordList={[1]="detonate",[2]="minion"},value=3}}},nil}
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c["+3 to Level of all Detonating Arrow Skills"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="detonating arrow",value=3}}},nil}
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c["+3 to Level of all Discipline Skills"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="discipline",value=3}}},nil}
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c["+3 to Level of all Dread Banner Skills"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="dread banner",value=3}}},nil}
["gems socketed in red sockets have [%+%-](%d+) to level"] = function(num) return { mod("GemProperty", "LIST", { keyword = "all", key = "level", value = num, keyOfScaledMod = "value" }, { type = "SocketedIn", slotName = "{SlotName}", socketColor = "R" }) } end,
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["gems socketed in green sockets have [%+%-](%d+)%% to quality"] = function(num) return { mod("GemProperty", "LIST", { keyword = "all", key = "quality", value = num, keyOfScaledMod = "value" }, { type = "SocketedIn", slotName = "{SlotName}", socketColor = "G" }) } end,
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["%+(%d+)%% to fire resistance when socketed with a red gem"] = function(num) return { mod("SocketProperty", "LIST", { value = mod("FireResist", "BASE", num) }, { type = "SocketedIn", slotName = "{SlotName}", keyword = "strength", sockets = {1} }) } end,
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