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Commit e21f232

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Merge pull request #14 from deathbeam/fake-hits
Fix some Skills not including their guaranteed source of Ignite/Bleed/Poison
2 parents d912137 + c064082 commit e21f232

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src/Data/SkillStatMap.lua

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@@ -1052,6 +1052,10 @@ return {
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mod("BleedChance", "BASE", nil),
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value = 100,
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},
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["display_fake_attack_hit_bleed"] = {
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mod("BleedChance", "BASE", nil, ModFlag.Attack),
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value = 100,
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},
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["bleed_on_melee_attack_chance_%"] = {
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mod("BleedChance", "BASE", nil, ModFlag.Melee),
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},
@@ -1080,13 +1084,21 @@ return {
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mod("PoisonChance", "BASE", nil),
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value = 100,
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},
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["display_fake_attack_hit_poison"] = {
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mod("PoisonChance", "BASE", nil, ModFlag.Attack),
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value = 100,
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},
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["base_chance_to_ignite_%"] = {
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mod("EnemyIgniteChance", "BASE", nil),
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},
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["always_ignite"] = {
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mod("EnemyIgniteChance", "BASE", nil),
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value = 100,
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},
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["display_fake_attack_hit_ignite"] = {
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mod("EnemyIgniteChance", "BASE", nil, ModFlag.Attack),
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value = 100,
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},
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["base_chance_to_shock_%"] = {
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mod("EnemyShockChance", "BASE", nil),
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},

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