From c06408277bd2b9459914dd046918a631b82fadd7 Mon Sep 17 00:00:00 2001 From: Tomas Slusny Date: Sat, 18 Jan 2025 17:08:10 +0100 Subject: [PATCH] Add support for fake ignite/bleed/poison hits These skills always poison/ignite/bleed Closes https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2/issues/287 Signed-off-by: Tomas Slusny --- src/Data/SkillStatMap.lua | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/src/Data/SkillStatMap.lua b/src/Data/SkillStatMap.lua index 09f8be8d..17b0b8c6 100644 --- a/src/Data/SkillStatMap.lua +++ b/src/Data/SkillStatMap.lua @@ -1052,6 +1052,10 @@ return { mod("BleedChance", "BASE", nil), value = 100, }, +["display_fake_attack_hit_bleed"] = { + mod("BleedChance", "BASE", nil, ModFlag.Attack), + value = 100, +}, ["bleed_on_melee_attack_chance_%"] = { mod("BleedChance", "BASE", nil, ModFlag.Melee), }, @@ -1080,6 +1084,10 @@ return { mod("PoisonChance", "BASE", nil), value = 100, }, +["display_fake_attack_hit_poison"] = { + mod("PoisonChance", "BASE", nil, ModFlag.Attack), + value = 100, +}, ["base_chance_to_ignite_%"] = { mod("EnemyIgniteChance", "BASE", nil), }, @@ -1087,6 +1095,10 @@ return { mod("EnemyIgniteChance", "BASE", nil), value = 100, }, +["display_fake_attack_hit_ignite"] = { + mod("EnemyIgniteChance", "BASE", nil, ModFlag.Attack), + value = 100, +}, ["base_chance_to_shock_%"] = { mod("EnemyShockChance", "BASE", nil), },