From ea12da1facf022c391151b00fe8a07189aec6510 Mon Sep 17 00:00:00 2001 From: justjuangui Date: Sat, 18 Jan 2025 11:19:37 -0500 Subject: [PATCH] Increased hover range on Skill Tree nodes --- src/Classes/PassiveTree.lua | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/Classes/PassiveTree.lua b/src/Classes/PassiveTree.lua index ec02bae0d..111268d13 100644 --- a/src/Classes/PassiveTree.lua +++ b/src/Classes/PassiveTree.lua @@ -506,8 +506,9 @@ function PassiveTreeClass:ProcessNode(node) node.targetSize = self:GetNodeTargetSize(node) node.overlay = self.nodeOverlay[node.type] if node.overlay then - node.rsq = node.targetSize.width * node.targetSize.height - node.size = node.targetSize.width + local size = node.targetSize["overlay"] and node.targetSize["overlay"].width or node.targetSize.width + node.rsq = size * size + node.size = size end -- Derive the true position of the node