Skip to content
This repository was archived by the owner on Oct 21, 2025. It is now read-only.
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
3 changes: 1 addition & 2 deletions src/Data/ModCache.lua
Original file line number Diff line number Diff line change
Expand Up @@ -2935,8 +2935,7 @@ c["Share Charges with Allies in your Presence"]={nil,"Share Charges with Allies
c["Shocking Hits have a 50% chance to also Shock enemies in a 1.5 metre radius"]={nil,"Shocking Hits have a 50% chance to also Shock enemies in a 1.5 metre radius "}
c["Shocks you when you reach maximum Power Charges"]={nil,"Shocks you when you reach maximum Power Charges "}
c["Skill Gems have 30% more Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="GlobalGemAttributeRequirements",type="MORE",value=30}},nil}
c["Skill Mana Costs Converted to Life Costs"]={nil,"Skill Mana Costs Converted to Life Costs "}
c["Skill Mana Costs Converted to Life Costs Skills gain 1% of Damage as Chaos Damage per 3 Life Cost"]={nil,"Skill Mana Costs Converted to Life Costs Skills gain 1% of Damage as Chaos Damage per 3 Life Cost "}
c["Skill Mana Costs Converted to Life Costs"]={{[1]={flags=0,keywordFlags=0,name="CostLifeInsteadOfMana",type="FLAG",value=true}},nil}
c["Skills Supported by Unleash have 10% increased Seal gain frequency"]={{[1]={flags=0,keywordFlags=0,name="SealGainFrequency",type="INC",value=10}},nil}
c["Skills Supported by Unleash have 25% increased Seal gain frequency"]={{[1]={flags=0,keywordFlags=0,name="SealGainFrequency",type="INC",value=25}},nil}
c["Skills fire an additional Projectile"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}},nil}
Expand Down
1 change: 1 addition & 0 deletions src/Modules/ModParser.lua
Original file line number Diff line number Diff line change
Expand Up @@ -2082,6 +2082,7 @@ local specialModList = {
["removes all energy shield"] = { mod("EnergyShield", "MORE", -100) },
["converts all energy shield to mana"] = { mod("EnergyShieldConvertToMana", "BASE", 100) },
["skills cost life instead of mana"] = { flag("CostLifeInsteadOfMana") },
["skill mana costs converted to life costs"] = { flag("CostLifeInsteadOfMana") },
["skills reserve life instead of mana"] = { flag("BloodMagicReserved") },
["non%-aura skills cost no mana or life while focus?sed"] = {
mod("ManaCost", "MORE", -100, { type = "Condition", var = "Focused" }, { type = "SkillType", skillType = SkillType.Aura, neg = true }),
Expand Down
Loading