From ca6503dea7e736291825cf62db872e9a462f9137 Mon Sep 17 00:00:00 2001 From: LocalIdentity Date: Sun, 19 Jan 2025 10:20:48 +1100 Subject: [PATCH] Fix calculation of Base Evasion from levels you now gain 3 evasion per level after the first --- src/Modules/CalcSetup.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Modules/CalcSetup.lua b/src/Modules/CalcSetup.lua index f505fb15..07d44311 100644 --- a/src/Modules/CalcSetup.lua +++ b/src/Modules/CalcSetup.lua @@ -580,7 +580,7 @@ function calcs.initEnv(build, mode, override, specEnv) modDB:NewMod("ManaRegen", "BASE", 0.04, "Base", { type = "PerStat", stat = "Mana", div = 1 }) modDB:NewMod("Spirit", "BASE", 0, "Base") modDB:NewMod("Devotion", "BASE", 0, "Base") - modDB:NewMod("Evasion", "BASE", 30, "Base") + modDB:NewMod("Evasion", "BASE", 3, "Base", { type = "Multiplier", var = "Level", base = 27 }) modDB:NewMod("Accuracy", "BASE", 3, "Base", { type = "Multiplier", var = "Level", base = -3 }) modDB:NewMod("CritMultiplier", "BASE", 100, "Base") modDB:NewMod("DotMultiplier", "BASE", 50, "Base", { type = "Condition", var = "CriticalStrike" })