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2 changes: 1 addition & 1 deletion src/Modules/CalcSetup.lua
Original file line number Diff line number Diff line change
Expand Up @@ -580,7 +580,7 @@
modDB:NewMod("ManaRegen", "BASE", 0.04, "Base", { type = "PerStat", stat = "Mana", div = 1 })
modDB:NewMod("Spirit", "BASE", 0, "Base")
modDB:NewMod("Devotion", "BASE", 0, "Base")
modDB:NewMod("Evasion", "BASE", 30, "Base")
modDB:NewMod("Evasion", "BASE", 3, "Base", { type = "Multiplier", var = "Level", base = 27 })
modDB:NewMod("Accuracy", "BASE", 3, "Base", { type = "Multiplier", var = "Level", base = -3 })
modDB:NewMod("CritMultiplier", "BASE", 100, "Base")
modDB:NewMod("DotMultiplier", "BASE", 50, "Base", { type = "Condition", var = "CriticalStrike" })
Expand Down Expand Up @@ -728,7 +728,7 @@
modDB:NewMod("Multiplier:AllocatedLifeMastery", "BASE", allocatedMasteryTypes["Life Mastery"])
end

-- add Conditional WeaponnSet# base on weapon set from item

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modDB:NewMod("Condition:WeaponSet" .. (build.itemsTab.activeItemSet.useSecondWeaponSet and 2 or 1) , "FLAG", true, "Weapon Set")

-- Build and merge item modifiers, and create list of radius jewels
Expand Down
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