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2 changes: 1 addition & 1 deletion src/Data/ModCache.lua
Original file line number Diff line number Diff line change
Expand Up @@ -3076,7 +3076,7 @@ c["Your Critical Damage Bonus is 300%"]={{[1]={flags=0,keywordFlags=0,name="Crit
c["Your Critical Hits do not deal extra Damage"]={{[1]={flags=0,keywordFlags=0,name="NoCritMultiplier",type="FLAG",value=true}},nil}
c["Your Curses have 20% increased Effect if 50% of Curse Duration expired"]={{[1]={[1]={actor="enemy",threshold=50,type="MultiplierThreshold",var="CurseExpired"},[2]={skillType=79,type="SkillType"},flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=20}},nil}
c["Your Curses have infinite Duration"]={{[1]={[1]={skillType=79,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=math.huge}},nil}
c["Your Dexterity is added to your Minions"]={nil,"Your Dexterity is added to your Minions "}
c["Your Dexterity is added to your Minions"]={{[1]={[1]={actor="Parent",stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=5}}}},nil}
c["Your Hits are Crushing Blows"]={nil,"Your Hits are Crushing Blows "}
c["Your Hits can't be Evaded"]={{[1]={flags=0,keywordFlags=0,name="CannotBeEvaded",type="FLAG",value=true}},nil}
c["Your Stun Threshold is doubled"]={{[1]={flags=0,keywordFlags=0,name="StunThreshold",type="MORE",value=100}},nil}
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2 changes: 1 addition & 1 deletion src/Modules/ModParser.lua
Original file line number Diff line number Diff line change
Expand Up @@ -2287,16 +2287,16 @@
["life leech is instant"] = { mod("InstantLifeLeech", "BASE", 100), },
["mana leech is instant"] = { mod("InstantManaLeech", "BASE", 100), },
["mana leech effects also recover energy shield"] = { flag("ManaLeechRecoversEnergyShield") },
["leeche?s? (%d.+)%% of (%a+) damage as mana"] = function(num, _, dmgType) return {

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Unknown word (leeche)
mod(firstToUpper(dmgType) .. "DamageManaLeech", "BASE", num),
} end,
["leeche?s? (%d.+)%% of (%a+) damage as life"] = function(num, _, dmgType) return {

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mod(firstToUpper(dmgType) .. "DamageLifeLeech", "BASE", num),
} end,
["leeche?s? (%d.+)%% of (%a+) attack damage as mana"] = function(num, _, dmgType) return {

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mod(firstToUpper(dmgType) .. "DamageManaLeech", "BASE", num, nil, ModFlag.Attack, 0),
} end,
["leeche?s? (%d.+)%% of (%a+) attack damage as life"] = function(num, _, dmgType) return {

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mod(firstToUpper(dmgType) .. "DamageLifeLeech", "BASE", num, nil, ModFlag.Attack, 0),
} end,
-- Ascendant
Expand Down Expand Up @@ -2443,8 +2443,8 @@
["(%d+)%% increased mirage archer duration"] = function(num) return { mod("MirageArcherDuration", "INC", num), } end,
["([%-%+]%d+) to maximum number of summoned mirage archers"] = function(num) return { mod("MirageArcherMaxCount", "BASE", num), } end,
["([%-%+]%d+) to maximum number of sacred wisps"] = function(num) return { mod("SacredWispsMaxCount", "BASE", num), } end,
["projectiles deal (%d+)%% more hit damage to targets in the first ([%d%.]+) metres of their movement, scaling [du][op]w?n? with distance travelled to reach (%d+)%% after ([%d%.]+) metres"] = function(num, _, strFirstDist, strLowPrct, strSecondDist) return {

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mod("Damage", "MORE", 100, nil, bor(ModFlag.Hit, ModFlag.Projectile), { type = "DistanceRamp", ramp = { { 10*tonumber(strFirstDist), num / 100}, {10*tonumber(strSecondDist), tonumber(strLowPrct) / 100} } }),

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} end,
-- Elementalist
["gain (%d+)%% increased area of effect for %d+ seconds"] = function(num) return { mod("AreaOfEffect", "INC", num, { type = "Condition", var = "PendulumOfDestructionAreaOfEffect" }) } end,
Expand Down Expand Up @@ -2802,7 +2802,7 @@
} end,
["gain maximum life instead of maximum energy shield from equipped armour items"] = { flag("ConvertArmourESToLife") },
-- Mercenary - Gemling
["attribute requirements of gems can be satisi?fied by your highest attribute"] = { flag("GemAttributeRequirementsSatisfiedByHighestAttribute") },

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["you can use two copies of the same support gem in different skills"] = { mod("MaxSupportGemCopies", "OVERRIDE", 2) },
-- Stormweaver
["targets can be affected by two of your shocks at the same time"] = { flag("ShockCanStack"), mod("ShockStacksMax", "OVERRIDE", 2) },
Expand Down Expand Up @@ -3848,7 +3848,7 @@
-- Minions
["your strength is added to your minions"] = { flag("StrengthAddedToMinions") },
["half of your strength is added to your minions"] = { flag("HalfStrengthAddedToMinions") },
["minions' accuracy rating is equal to yours"] = { flag("MinionAccuracyEqualsAccuracy") },
["your dexterity is added to your minions"] = function(num) return { mod("MinionModifier", "LIST", { mod = mod("Accuracy", "BASE", 5) }, { type = "PerStat", stat = "Dex", actor = "Parent" }) } end,
["minions created recently have (%d+)%% increased attack and cast speed"] = function(num) return { mod("MinionModifier", "LIST", { mod = mod("Speed", "INC", num) }, { type = "Condition", var = "MinionsCreatedRecently" }) } end,
["minions created recently have (%d+)%% increased movement speed"] = function(num) return { mod("MinionModifier", "LIST", { mod = mod("MovementSpeed", "INC", num) }, { type = "Condition", var = "MinionsCreatedRecently" }) } end,
["minions poison enemies on hit"] = { mod("MinionModifier", "LIST", { mod = mod("PoisonChance", "BASE", 100) }) },
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