diff --git a/src/Data/Skills/sup_int.lua b/src/Data/Skills/sup_int.lua index e692d316..42211f50 100644 --- a/src/Data/Skills/sup_int.lua +++ b/src/Data/Skills/sup_int.lua @@ -1408,6 +1408,14 @@ skills["SupportFeedingFrenzyPlayer"] = { label = "Feeding Frenzy", incrementalEffectiveness = 0.092720001935959, statDescriptionScope = "gem_stat_descriptions", + statMap = { + ["feeding_frenzy_minion_damage_+%_final"] = { + mod("MinionModifier", "LIST", { mod = mod("Damage", "MORE", nil) }), + }, + ["feeding_frenzy_minion_damage_taken_+%_final"] = { + mod("MinionModifier", "LIST", { mod = mod("DamageTaken", "MORE", nil) }), + }, + }, baseFlags = { }, constantStats = { diff --git a/src/Export/Skills/sup_int.txt b/src/Export/Skills/sup_int.txt index 6f189be0..22080ee2 100644 --- a/src/Export/Skills/sup_int.txt +++ b/src/Export/Skills/sup_int.txt @@ -372,6 +372,14 @@ statMap = { #skill SupportFeedingFrenzyPlayer #startSets #set SupportFeedingFrenzyPlayer +statMap = { + ["feeding_frenzy_minion_damage_+%_final"] = { + mod("MinionModifier", "LIST", { mod = mod("Damage", "MORE", nil) }), + }, + ["feeding_frenzy_minion_damage_taken_+%_final"] = { + mod("MinionModifier", "LIST", { mod = mod("DamageTaken", "MORE", nil) }), + }, +}, #mods #skillEnd diff --git a/src/Modules/ConfigOptions.lua b/src/Modules/ConfigOptions.lua index 93aed3be..33cc52dd 100644 --- a/src/Modules/ConfigOptions.lua +++ b/src/Modules/ConfigOptions.lua @@ -331,13 +331,6 @@ local configSettings = { modList:NewMod("LifeRecoveryRate", "INC", -val * 9, val.." Wasting Touch Stacks", { type = "GlobalEffect", effectType = "Debuff" }, { type = "Condition", var = "AffectedByGloriousMadness" }) modList:NewMod("EnergyShieldRecoveryRate", "INC", -val * 9, val.." Wasting Touch Stacks", { type = "GlobalEffect", effectType = "Debuff" }, { type = "Condition", var = "AffectedByGloriousMadness" }) end }, - { label = "Feeding Frenzy:", ifSkill = "Feeding Frenzy" }, - { var = "feedingFrenzyFeedingFrenzyActive", type = "check", label = "Is Feeding Frenzy active?", ifSkill = "Feeding Frenzy", tooltip = "Feeding Frenzy grants:\n\t10% more Minion Damage\n\t10% increased Minion Movement Speed\n\t10% increased Minion Attack and Cast Speed", apply = function(val, modList, enemyModList) - modList:NewMod("Condition:FeedingFrenzyActive", "FLAG", true, "Config") - modList:NewMod("MinionModifier", "LIST", { mod = modLib.createMod("Damage", "MORE", 10, "Feeding Frenzy") }, "Config") - modList:NewMod("MinionModifier", "LIST", { mod = modLib.createMod("MovementSpeed", "INC", 10, "Feeding Frenzy") }, "Config") - modList:NewMod("MinionModifier", "LIST", { mod = modLib.createMod("Speed", "INC", 10, "Feeding Frenzy") }, "Config") - end }, { label = "Flame Wall:", ifSkill = "Flame Wall" }, { var = "flameWallAddedDamage", type = "check", label = "Projectile Travelled through Flame Wall?", ifSkill = "Flame Wall", apply = function(val, modList, enemyModList) modList:NewMod("Condition:FlameWallAddedDamage", "FLAG", true, "Config")