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8 changes: 8 additions & 0 deletions src/Data/Skills/sup_int.lua
Original file line number Diff line number Diff line change
Expand Up @@ -1408,6 +1408,14 @@ skills["SupportFeedingFrenzyPlayer"] = {
label = "Feeding Frenzy",
incrementalEffectiveness = 0.092720001935959,
statDescriptionScope = "gem_stat_descriptions",
statMap = {
["feeding_frenzy_minion_damage_+%_final"] = {
mod("MinionModifier", "LIST", { mod = mod("Damage", "MORE", nil) }),
},
["feeding_frenzy_minion_damage_taken_+%_final"] = {
mod("MinionModifier", "LIST", { mod = mod("DamageTaken", "MORE", nil) }),
},
},
baseFlags = {
},
constantStats = {
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8 changes: 8 additions & 0 deletions src/Export/Skills/sup_int.txt
Original file line number Diff line number Diff line change
Expand Up @@ -222,11 +222,11 @@
#mods
#skillEnd

#skill SupportDanseMacabrePlayer

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#startSets
#set SupportDanseMacabrePlayer

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statMap = {
["support_danse_macabre_offering_skill_damage_+%_final_if_consumed_additional_skeleton"] = {

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mod("Damage", "MORE", nil, 0, 0, { type = "SkillType", skillType = SkillType.Offering }),
},
["offering_spells_effect_+%_if_consumed_additional_skeleton"] = {
Expand Down Expand Up @@ -372,6 +372,14 @@
#skill SupportFeedingFrenzyPlayer
#startSets
#set SupportFeedingFrenzyPlayer
statMap = {
["feeding_frenzy_minion_damage_+%_final"] = {
mod("MinionModifier", "LIST", { mod = mod("Damage", "MORE", nil) }),
},
["feeding_frenzy_minion_damage_taken_+%_final"] = {
mod("MinionModifier", "LIST", { mod = mod("DamageTaken", "MORE", nil) }),
},
},
#mods
#skillEnd

Expand Down Expand Up @@ -428,9 +436,9 @@
#mods
#skillEnd

#skill SupportFrostfirePlayer

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#startSets
#set SupportFrostfirePlayer

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statMap = {
["ignite_effect_+%_final_against_frozen_enemies"] = {
mod("AilmentMagnitude", "MORE", nil, 0, KeywordFlag.Ignite, { type = "ActorCondition", actor = "enemy", var = "Frozen" }),
Expand Down Expand Up @@ -740,9 +748,9 @@
#mods
#skillEnd

#skill SupportWildshardsPlayer

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#startSets
#set SupportWildshardsPlayer

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#mods
#skillEnd

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7 changes: 0 additions & 7 deletions src/Modules/ConfigOptions.lua
Original file line number Diff line number Diff line change
Expand Up @@ -331,19 +331,12 @@
modList:NewMod("LifeRecoveryRate", "INC", -val * 9, val.." Wasting Touch Stacks", { type = "GlobalEffect", effectType = "Debuff" }, { type = "Condition", var = "AffectedByGloriousMadness" })
modList:NewMod("EnergyShieldRecoveryRate", "INC", -val * 9, val.." Wasting Touch Stacks", { type = "GlobalEffect", effectType = "Debuff" }, { type = "Condition", var = "AffectedByGloriousMadness" })
end },
{ label = "Feeding Frenzy:", ifSkill = "Feeding Frenzy" },
{ var = "feedingFrenzyFeedingFrenzyActive", type = "check", label = "Is Feeding Frenzy active?", ifSkill = "Feeding Frenzy", tooltip = "Feeding Frenzy grants:\n\t10% more Minion Damage\n\t10% increased Minion Movement Speed\n\t10% increased Minion Attack and Cast Speed", apply = function(val, modList, enemyModList)
modList:NewMod("Condition:FeedingFrenzyActive", "FLAG", true, "Config")
modList:NewMod("MinionModifier", "LIST", { mod = modLib.createMod("Damage", "MORE", 10, "Feeding Frenzy") }, "Config")
modList:NewMod("MinionModifier", "LIST", { mod = modLib.createMod("MovementSpeed", "INC", 10, "Feeding Frenzy") }, "Config")
modList:NewMod("MinionModifier", "LIST", { mod = modLib.createMod("Speed", "INC", 10, "Feeding Frenzy") }, "Config")
end },
{ label = "Flame Wall:", ifSkill = "Flame Wall" },
{ var = "flameWallAddedDamage", type = "check", label = "Projectile Travelled through Flame Wall?", ifSkill = "Flame Wall", apply = function(val, modList, enemyModList)
modList:NewMod("Condition:FlameWallAddedDamage", "FLAG", true, "Config")
end },
{ label = "Bonestorm:", ifSkill = "Bonestorm" },

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{ var = "bonestormAddedDamage", type = "check", label = "Enemy has Bonestorm debuff?", ifSkill = "Bonestorm", apply = function(val, modList, enemyModList)

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modList:NewMod("Condition:BonestormAddedDamage", "FLAG", true, "Config")
end },
{ label = "Flicker Strike:", ifSkill = "Flicker Strike", includeTransfigured = true },
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