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Remove DNT weapon bases
1 parent 510802a commit 50d039c

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7 files changed

+4
-444
lines changed

7 files changed

+4
-444
lines changed

src/Data/Bases/axe.lua

Lines changed: 0 additions & 144 deletions
Original file line numberDiff line numberDiff line change
@@ -123,78 +123,6 @@ itemBases["Dread Hatchet"] = {
123123
weapon = { PhysicalMin = 34, PhysicalMax = 79, CritChanceBase = 5, AttackRateBase = 1.5, Range = 11, },
124124
req = { level = 65, str = 89, dex = 36, },
125125
}
126-
itemBases["[DNT] Callous Hatchet"] = {
127-
type = "One Handed Axe",
128-
quality = 20,
129-
socketLimit = 3,
130-
tags = { axe = true, default = true, one_hand_weapon = true, onehand = true, weapon = true, },
131-
implicitModTypes = { },
132-
weapon = { PhysicalMin = 35, PhysicalMax = 81, CritChanceBase = 5, AttackRateBase = 1.5, Range = 11, },
133-
req = { level = 67, str = 89, dex = 36, },
134-
}
135-
itemBases["[DNT] Catcher Axe"] = {
136-
type = "One Handed Axe",
137-
quality = 20,
138-
socketLimit = 3,
139-
tags = { axe = true, default = true, one_hand_weapon = true, onehand = true, weapon = true, },
140-
implicitModTypes = { },
141-
weapon = { PhysicalMin = 37, PhysicalMax = 86, CritChanceBase = 5, AttackRateBase = 1.5, Range = 11, },
142-
req = { level = 72, str = 89, dex = 36, },
143-
}
144-
itemBases["[DNT] Aged Axe"] = {
145-
type = "One Handed Axe",
146-
quality = 20,
147-
socketLimit = 3,
148-
tags = { axe = true, default = true, one_hand_weapon = true, onehand = true, weapon = true, },
149-
implicitModTypes = { },
150-
weapon = { PhysicalMin = 39, PhysicalMax = 91, CritChanceBase = 5, AttackRateBase = 1.5, Range = 11, },
151-
req = { level = 77, str = 89, dex = 36, },
152-
}
153-
itemBases["[DNT] Towering Axe"] = {
154-
type = "One Handed Axe",
155-
quality = 20,
156-
socketLimit = 3,
157-
tags = { axe = true, default = true, one_hand_weapon = true, onehand = true, weapon = true, },
158-
implicitModTypes = { },
159-
weapon = { PhysicalMin = 39, PhysicalMax = 91, CritChanceBase = 5, AttackRateBase = 1.5, Range = 11, },
160-
req = { level = 78, str = 89, dex = 36, },
161-
}
162-
itemBases["[DNT] Vagabond Axe"] = {
163-
type = "One Handed Axe",
164-
quality = 20,
165-
socketLimit = 3,
166-
tags = { axe = true, default = true, one_hand_weapon = true, onehand = true, weapon = true, },
167-
implicitModTypes = { },
168-
weapon = { PhysicalMin = 39, PhysicalMax = 91, CritChanceBase = 5, AttackRateBase = 1.5, Range = 11, },
169-
req = { level = 79, str = 89, dex = 36, },
170-
}
171-
itemBases["[DNT] Moonlight Axe"] = {
172-
type = "One Handed Axe",
173-
quality = 20,
174-
socketLimit = 3,
175-
tags = { axe = true, default = true, one_hand_weapon = true, onehand = true, weapon = true, },
176-
implicitModTypes = { },
177-
weapon = { PhysicalMin = 39, PhysicalMax = 91, CritChanceBase = 5, AttackRateBase = 1.5, Range = 11, },
178-
req = { level = 77, str = 89, dex = 36, },
179-
}
180-
itemBases["[DNT] Hacking Hatchet"] = {
181-
type = "One Handed Axe",
182-
quality = 20,
183-
socketLimit = 3,
184-
tags = { axe = true, default = true, one_hand_weapon = true, onehand = true, weapon = true, },
185-
implicitModTypes = { },
186-
weapon = { PhysicalMin = 38, PhysicalMax = 89, CritChanceBase = 5, AttackRateBase = 1.5, Range = 11, },
187-
req = { level = 75, str = 89, dex = 36, },
188-
}
189-
itemBases["[DNT] Ritualistic Axe"] = {
190-
type = "One Handed Axe",
191-
quality = 20,
192-
socketLimit = 3,
193-
tags = { axe = true, default = true, one_hand_weapon = true, onehand = true, weapon = true, },
194-
implicitModTypes = { },
195-
weapon = { PhysicalMin = 39, PhysicalMax = 91, CritChanceBase = 5, AttackRateBase = 1.5, Range = 11, },
196-
req = { level = 78, str = 89, dex = 36, },
197-
}
198126

199127
itemBases["Splitting Greataxe"] = {
200128
type = "Two Handed Axe",
@@ -317,75 +245,3 @@ itemBases["Vile Greataxe"] = {
317245
weapon = { PhysicalMin = 59, PhysicalMax = 155, CritChanceBase = 5, AttackRateBase = 1.2, Range = 13, },
318246
req = { level = 65, str = 89, dex = 36, },
319247
}
320-
itemBases["[DNT] Dividing Greataxe"] = {
321-
type = "Two Handed Axe",
322-
quality = 20,
323-
socketLimit = 4,
324-
tags = { axe = true, default = true, two_hand_weapon = true, twohand = true, weapon = true, },
325-
implicitModTypes = { },
326-
weapon = { PhysicalMin = 60, PhysicalMax = 159, CritChanceBase = 5, AttackRateBase = 1.2, Range = 13, },
327-
req = { level = 67, str = 89, dex = 36, },
328-
}
329-
itemBases["[DNT] Feathersteel Halberd"] = {
330-
type = "Two Handed Axe",
331-
quality = 20,
332-
socketLimit = 4,
333-
tags = { axe = true, default = true, two_hand_weapon = true, twohand = true, weapon = true, },
334-
implicitModTypes = { },
335-
weapon = { PhysicalMin = 64, PhysicalMax = 170, CritChanceBase = 5, AttackRateBase = 1.2, Range = 13, },
336-
req = { level = 72, str = 89, dex = 36, },
337-
}
338-
itemBases["[DNT] Grimhold Axe"] = {
339-
type = "Two Handed Axe",
340-
quality = 20,
341-
socketLimit = 4,
342-
tags = { axe = true, default = true, two_hand_weapon = true, twohand = true, weapon = true, },
343-
implicitModTypes = { },
344-
weapon = { PhysicalMin = 68, PhysicalMax = 180, CritChanceBase = 5, AttackRateBase = 1.2, Range = 13, },
345-
req = { level = 77, str = 89, dex = 36, },
346-
}
347-
itemBases["[DNT] Notched Greataxe"] = {
348-
type = "Two Handed Axe",
349-
quality = 20,
350-
socketLimit = 4,
351-
tags = { axe = true, default = true, two_hand_weapon = true, twohand = true, weapon = true, },
352-
implicitModTypes = { },
353-
weapon = { PhysicalMin = 68, PhysicalMax = 180, CritChanceBase = 5, AttackRateBase = 1.2, Range = 13, },
354-
req = { level = 78, str = 89, dex = 36, },
355-
}
356-
itemBases["[DNT] Intricate Greataxe"] = {
357-
type = "Two Handed Axe",
358-
quality = 20,
359-
socketLimit = 4,
360-
tags = { axe = true, default = true, two_hand_weapon = true, twohand = true, weapon = true, },
361-
implicitModTypes = { },
362-
weapon = { PhysicalMin = 68, PhysicalMax = 180, CritChanceBase = 5, AttackRateBase = 1.2, Range = 13, },
363-
req = { level = 79, str = 89, dex = 36, },
364-
}
365-
itemBases["[DNT] Violent Greataxe"] = {
366-
type = "Two Handed Axe",
367-
quality = 20,
368-
socketLimit = 4,
369-
tags = { axe = true, default = true, two_hand_weapon = true, twohand = true, weapon = true, },
370-
implicitModTypes = { },
371-
weapon = { PhysicalMin = 68, PhysicalMax = 180, CritChanceBase = 5, AttackRateBase = 1.2, Range = 13, },
372-
req = { level = 77, str = 89, dex = 36, },
373-
}
374-
itemBases["[DNT] Severing Halberd"] = {
375-
type = "Two Handed Axe",
376-
quality = 20,
377-
socketLimit = 4,
378-
tags = { axe = true, default = true, two_hand_weapon = true, twohand = true, weapon = true, },
379-
implicitModTypes = { },
380-
weapon = { PhysicalMin = 67, PhysicalMax = 176, CritChanceBase = 5, AttackRateBase = 1.2, Range = 13, },
381-
req = { level = 75, str = 89, dex = 36, },
382-
}
383-
itemBases["[DNT] Clawed Greataxe"] = {
384-
type = "Two Handed Axe",
385-
quality = 20,
386-
socketLimit = 4,
387-
tags = { axe = true, default = true, two_hand_weapon = true, twohand = true, weapon = true, },
388-
implicitModTypes = { },
389-
weapon = { PhysicalMin = 68, PhysicalMax = 180, CritChanceBase = 5, AttackRateBase = 1.2, Range = 13, },
390-
req = { level = 78, str = 89, dex = 36, },
391-
}

src/Data/Bases/dagger.lua

Lines changed: 0 additions & 72 deletions
Original file line numberDiff line numberDiff line change
@@ -131,75 +131,3 @@ itemBases["Cinquedea"] = {
131131
weapon = { PhysicalMin = 21, PhysicalMax = 62, CritChanceBase = 15, AttackRateBase = 1.55, Range = 10, },
132132
req = { level = 65, dex = 63, int = 63, },
133133
}
134-
itemBases["[DNT] Crystalline Dagger"] = {
135-
type = "Dagger",
136-
quality = 20,
137-
socketLimit = 3,
138-
tags = { dagger = true, default = true, one_hand_weapon = true, onehand = true, weapon = true, },
139-
implicitModTypes = { },
140-
weapon = { PhysicalMin = 21, PhysicalMax = 63, CritChanceBase = 15, AttackRateBase = 1.55, Range = 10, },
141-
req = { level = 67, dex = 63, int = 63, },
142-
}
143-
itemBases["[DNT] Hag Knife"] = {
144-
type = "Dagger",
145-
quality = 20,
146-
socketLimit = 3,
147-
tags = { dagger = true, default = true, one_hand_weapon = true, onehand = true, weapon = true, },
148-
implicitModTypes = { },
149-
weapon = { PhysicalMin = 22, PhysicalMax = 66, CritChanceBase = 15, AttackRateBase = 1.55, Range = 10, },
150-
req = { level = 72, dex = 63, int = 63, },
151-
}
152-
itemBases["[DNT] Prominent Dagger"] = {
153-
type = "Dagger",
154-
quality = 20,
155-
socketLimit = 3,
156-
tags = { dagger = true, default = true, one_hand_weapon = true, onehand = true, weapon = true, },
157-
implicitModTypes = { },
158-
weapon = { PhysicalMin = 23, PhysicalMax = 69, CritChanceBase = 15, AttackRateBase = 1.55, Range = 10, },
159-
req = { level = 77, dex = 63, int = 63, },
160-
}
161-
itemBases["[DNT] Carving Knife"] = {
162-
type = "Dagger",
163-
quality = 20,
164-
socketLimit = 3,
165-
tags = { dagger = true, default = true, one_hand_weapon = true, onehand = true, weapon = true, },
166-
implicitModTypes = { },
167-
weapon = { PhysicalMin = 23, PhysicalMax = 69, CritChanceBase = 15, AttackRateBase = 1.55, Range = 10, },
168-
req = { level = 78, dex = 63, int = 63, },
169-
}
170-
itemBases["[DNT] Crescent Dagger"] = {
171-
type = "Dagger",
172-
quality = 20,
173-
socketLimit = 3,
174-
tags = { dagger = true, default = true, one_hand_weapon = true, onehand = true, weapon = true, },
175-
implicitModTypes = { },
176-
weapon = { PhysicalMin = 23, PhysicalMax = 69, CritChanceBase = 15, AttackRateBase = 1.55, Range = 10, },
177-
req = { level = 79, dex = 63, int = 63, },
178-
}
179-
itemBases["[DNT] Intricade Knife"] = {
180-
type = "Dagger",
181-
quality = 20,
182-
socketLimit = 3,
183-
tags = { dagger = true, default = true, one_hand_weapon = true, onehand = true, weapon = true, },
184-
implicitModTypes = { },
185-
weapon = { PhysicalMin = 23, PhysicalMax = 69, CritChanceBase = 15, AttackRateBase = 1.55, Range = 10, },
186-
req = { level = 77, dex = 63, int = 63, },
187-
}
188-
itemBases["[DNT] Midnight Dagger"] = {
189-
type = "Dagger",
190-
quality = 20,
191-
socketLimit = 3,
192-
tags = { dagger = true, default = true, one_hand_weapon = true, onehand = true, weapon = true, },
193-
implicitModTypes = { },
194-
weapon = { PhysicalMin = 23, PhysicalMax = 68, CritChanceBase = 15, AttackRateBase = 1.55, Range = 10, },
195-
req = { level = 75, dex = 63, int = 63, },
196-
}
197-
itemBases["[DNT] Ritualistic Dagger"] = {
198-
type = "Dagger",
199-
quality = 20,
200-
socketLimit = 3,
201-
tags = { dagger = true, default = true, one_hand_weapon = true, onehand = true, weapon = true, },
202-
implicitModTypes = { },
203-
weapon = { PhysicalMin = 23, PhysicalMax = 69, CritChanceBase = 15, AttackRateBase = 1.55, Range = 10, },
204-
req = { level = 78, dex = 63, int = 63, },
205-
}

src/Data/Bases/flail.lua

Lines changed: 0 additions & 73 deletions
Original file line numberDiff line numberDiff line change
@@ -121,76 +121,3 @@ itemBases["Abyssal Flail"] = {
121121
weapon = { PhysicalMin = 36, PhysicalMax = 66, CritChanceBase = 10, AttackRateBase = 1.45, Range = 11, },
122122
req = { level = 65, str = 89, int = 36, },
123123
}
124-
itemBases["[DNT] Slivered Flail"] = {
125-
type = "Flail",
126-
quality = 20,
127-
socketLimit = 3,
128-
tags = { default = true, flail = true, one_hand_weapon = true, onehand = true, weapon = true, },
129-
implicitModTypes = { },
130-
weapon = { PhysicalMin = 37, PhysicalMax = 68, CritChanceBase = 10, AttackRateBase = 1.45, Range = 11, },
131-
req = { level = 67, str = 89, int = 36, },
132-
}
133-
itemBases["[DNT] Shackled Flail"] = {
134-
type = "Flail",
135-
quality = 20,
136-
socketLimit = 3,
137-
tags = { default = true, flail = true, one_hand_weapon = true, onehand = true, weapon = true, },
138-
implicitModTypes = { },
139-
weapon = { PhysicalMin = 39, PhysicalMax = 72, CritChanceBase = 10, AttackRateBase = 1.45, Range = 11, },
140-
req = { level = 72, str = 89, int = 36, },
141-
}
142-
itemBases["[DNT] Righteous Flail"] = {
143-
type = "Flail",
144-
quality = 20,
145-
socketLimit = 3,
146-
tags = { default = true, flail = true, one_hand_weapon = true, onehand = true, weapon = true, },
147-
implicitModTypes = { },
148-
weapon = { PhysicalMin = 41, PhysicalMax = 76, CritChanceBase = 10, AttackRateBase = 1.45, Range = 11, },
149-
req = { level = 77, str = 89, int = 36, },
150-
}
151-
itemBases["[DNT] Ferric Flail"] = {
152-
type = "Flail",
153-
quality = 20,
154-
socketLimit = 3,
155-
tags = { default = true, flail = true, one_hand_weapon = true, onehand = true, weapon = true, },
156-
implicitModTypes = { },
157-
weapon = { PhysicalMin = 41, PhysicalMax = 76, CritChanceBase = 10, AttackRateBase = 1.45, Range = 11, },
158-
req = { level = 78, str = 89, int = 36, },
159-
}
160-
itemBases["[DNT] Twofold Flail"] = {
161-
type = "Flail",
162-
quality = 20,
163-
socketLimit = 3,
164-
tags = { default = true, flail = true, one_hand_weapon = true, onehand = true, weapon = true, },
165-
implicitModTypes = { },
166-
weapon = { PhysicalMin = 41, PhysicalMax = 76, CritChanceBase = 10, AttackRateBase = 1.45, Range = 11, },
167-
req = { level = 79, str = 89, int = 36, },
168-
}
169-
itemBases["[DNT] Winding Flail"] = {
170-
type = "Flail",
171-
quality = 20,
172-
socketLimit = 3,
173-
tags = { default = true, flail = true, one_hand_weapon = true, onehand = true, weapon = true, },
174-
implicitModTypes = { },
175-
weapon = { PhysicalMin = 41, PhysicalMax = 76, CritChanceBase = 10, AttackRateBase = 1.45, Range = 11, },
176-
req = { level = 77, str = 89, int = 36, },
177-
}
178-
itemBases["[DNT] Boulder Flail"] = {
179-
type = "Flail",
180-
quality = 20,
181-
socketLimit = 3,
182-
tags = { default = true, flail = true, one_hand_weapon = true, onehand = true, weapon = true, },
183-
implicitModTypes = { },
184-
weapon = { PhysicalMin = 40, PhysicalMax = 74, CritChanceBase = 10, AttackRateBase = 1.45, Range = 11, },
185-
req = { level = 75, str = 89, int = 36, },
186-
}
187-
itemBases["[DNT] Banded Flail"] = {
188-
type = "Flail",
189-
quality = 20,
190-
socketLimit = 3,
191-
tags = { default = true, flail = true, one_hand_weapon = true, onehand = true, weapon = true, },
192-
implicitModTypes = { },
193-
weapon = { PhysicalMin = 41, PhysicalMax = 76, CritChanceBase = 10, AttackRateBase = 1.45, Range = 11, },
194-
req = { level = 78, str = 89, int = 36, },
195-
}
196-
-- not working this way? baseMatch BaseType Metadata/Items/Weapons/OneHandWeapons/Flails/AbstractFlail

src/Data/Bases/staff.lua

Lines changed: 0 additions & 9 deletions
Original file line numberDiff line numberDiff line change
@@ -137,15 +137,6 @@ itemBases["Permafrost Staff"] = {
137137
implicitModTypes = { },
138138
req = { },
139139
}
140-
itemBases["[DNT] Cragbreaker Staff"] = {
141-
type = "Staff",
142-
quality = 20,
143-
socketLimit = 4,
144-
tags = { default = true, staff = true, twohand = true, },
145-
implicit = "Grants Skill: Level (1-20) [DNT] Crushing Earth",
146-
implicitModTypes = { },
147-
req = { },
148-
}
149140
itemBases["Reflecting Staff"] = {
150141
type = "Staff",
151142
quality = 20,

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