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Add support for Item Requirements on items with Granted Skills and Fix Soul Cores (#1462)
* Add support for Item Requirements on items with Granted Skills
* Don't overwrite level if skill has 0 level req
* Cursecarver level req
* Add table to keep track of unique item minimum level requirement
* Prism Guardian level
* Fix soulcores and runes not working for all expected slots
* Required level changes with runes
* More min level reqs
* Hopefully fixes test
* Slight change, allowing forced lower level reqs on uniques
ifself.name=="Tabula Rasa, Simple Robe" orself.name=="Skin of the Loyal, Simple Robe" orself.name=="Skin of the Lords, Simple Robe" orself.name=="The Apostate, Cabalist Regalia" then
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-- Hack to remove the energy shield and base int requirement
implicit="Martial Weapons: +5% to Critical Damage Bonus\nBody Armour: Hits against you have 20% reduced Critical Damage Bonus",
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implicit="Martial Weapons: +5% to Critical Damage Bonus\nBody Armour: Hits against you have 20% reduced Critical Damage Bonus\nShield: Hits against you have 20% reduced Critical Damage Bonus",
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req= { level=35, },
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}
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itemBases["Soul Core of Atmohua"] = {
@@ -212,6 +212,34 @@ itemBases["Soul Core of Zantipi"] = {
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implicit="Martial Weapons: Convert 20% of Requirements to Intelligence\nArmour: Convert 20% of Requirements to Intelligence",
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req= { level=35, },
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}
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itemBases["Amanamu's Gaze"] = {
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type="SoulCore",
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tags= { default=true, },
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implicitModTypes= { },
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implicit="Helmet: Remove a Damaging Ailment when you use a Command Skill\nBody Armour: +2 to Armour per 1 Spirit\nBoots: 1% increased Movement Speed per 15 Spirit, up to a maximum of 40%\nOther Modifiers to Movement Speed do not apply",
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req= { level=65, },
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}
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itemBases["Kurgal's Gaze"] = {
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type="SoulCore",
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tags= { default=true, },
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implicitModTypes= { },
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implicit="Helmet: Increases and Reductions to Life Regeneration Rate also apply to Mana Regeneration Rate\nGloves: 40% increased effect of Arcane Surge on you\nBoots: 15% increased Mana Cost Efficiency if you haven't Dodge Rolled Recently",
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req= { level=65, },
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}
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itemBases["Tecrod's Gaze"] = {
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type="SoulCore",
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tags= { default=true, },
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implicitModTypes= { },
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implicit="Body Armour: Regenerate 1.5% of maximum Life per second\nGloves: 25% increased Life Cost Efficiency\nBoots: 10% increased Movement Speed when on Low Life",
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req= { level=65, },
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}
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itemBases["Ulaman's Gaze"] = {
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type="SoulCore",
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tags= { default=true, },
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implicitModTypes= { },
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implicit="Helmet: +1 to Accuracy Rating per 1 Item Evasion Rating on Equipped Helmet\nGloves: Critical Hit chance is Lucky against Parried enemies\nBody Armour: Prevent +3% of Damage from Deflected Hits",
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