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Copy file name to clipboardExpand all lines: src/Data/ModCache.lua
+1-2Lines changed: 1 addition & 2 deletions
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@@ -1569,8 +1569,7 @@ c["15% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="
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c["15% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=15}},nil}
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c["15% less maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="MORE",value=-15}},nil}
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c["15% less maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="MORE",value=-15}},nil}
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c["15% more Damage against Enemies affected by Blood Boils"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=15}}," against Enemies affected by Blood Boils "}
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c["15% more Damage against Enemies affected by Blood Boils Grants Skill: Blood Boil"]={{[1]={[1]={includeTransfigured=true,skillName="Blood Boil",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=15}}," against Enemies affected by Blood Boils Grants Skill:"}
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c["15% more Damage against Enemies affected by Blood Boils"]={{[1]={[1]={type="Condition",var="EnemyAffectedByBloodBoils"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=15},[2]={flags=0,keywordFlags=0,name="EnemyBloodBoils",type="FLAG",value=true}},nil}
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c["15% more Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="MORE",value=15}},nil}
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c["15% of Damage from Hits is taken from your Damageable Companion's Life before you"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," from Hits is taken from your Damageable Companion's Life before you "}
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c["15% of Damage taken Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoup",type="BASE",value=15}},nil}
Copy file name to clipboardExpand all lines: src/Modules/ConfigOptions.lua
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@@ -1822,11 +1822,12 @@ Huge sets the radius to 11.
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{ var="conditionEnemyCoveredInFrost", type="check", label="Is the enemy covered in Frost?", tooltip="Covered in Frost applies the following to the enemy:\n\t20% increased ^x3F6DB3Cold ^7Damage taken\n\t50% less Critical Strike Chance", apply=function(val, modList, enemyModList)
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modList:NewMod("CoveredInFrostEffect", "BASE", 20, "Covered in Frost")
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