@@ -2854,6 +2854,10 @@ local specialModList = {
28542854 ["skills have (%d+)%% chance to not consume a cooldown when used"] = function(num) return {
28552855 mod("CooldownChanceNotConsume", "BASE", num / 100, { type = "SkillType", skillType = SkillType.Cooldown })
28562856 } end,
2857+ ["enemies in your presence are slowed by (%d+)%%"] = function(num) return {
2858+ mod("EnemyModifier", "LIST", { mod = flag("Condition:Slowed") }),
2859+ mod("EnemyModifier", "LIST", { mod = mod("ApexOfMomentSlow", "INC", -num, { type = "GlobalEffect", effectType = "AuraDebuff" }, { type = "Condition", var = "Slowed" }) }),
2860+ } end,
28572861 -- Item local modifiers
28582862 ["has no sockets"] = { flag("NoSockets") },
28592863 ["reflects your other ring"] = {
@@ -3554,6 +3558,12 @@ local specialModList = {
35543558 ["adrenaline"] = { flag("Condition:Adrenaline") },
35553559 ["arcane surge"] = { flag("Condition:ArcaneSurge") },
35563560 ["your aura buffs do not affect allies"] = { flag("SelfAurasCannotAffectAllies") },
3561+ ["debuffs you inflict have (%d+)%% increased slow magnitude"] = function(num) return {
3562+ mod("EnemySlowMagnitude", "INC", num),
3563+ } end,
3564+ ["debuffs you inflict have (%d+)%% reduced slow magnitude"] = function(num) return {
3565+ mod("EnemySlowMagnitude", "INC", -num),
3566+ } end,
35573567 ["your curses have (%d+)%% increased effect if (%d+)%% of curse duration expired"] = function(num, _, limit) return {
35583568 mod("CurseEffect", "INC", num, { type = "MultiplierThreshold", actor = "enemy", var = "CurseExpired", threshold = tonumber(limit) }, { type = "SkillType", skillType = SkillType.AppliesCurse })
35593569 } end,
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