@@ -82,10 +82,10 @@ return {
8282 skill (" ChaosMax" , nil ),
8383},
8484[" main_hand_weapon_minimum_lightning_damage" ] = {
85- skill (" LightningMin" , nil , { type = " Condition " , var = " MainHandAttack " } )
85+ skill (" LightningMin" , nil )
8686},
8787[" main_hand_weapon_maximum_lightning_damage" ] = {
88- skill (" LightningMax" , nil , { type = " Condition " , var = " MainHandAttack " } )
88+ skill (" LightningMax" , nil )
8989},
9090[" spell_minimum_base_lightning_damage_per_removable_power_charge" ] = {
9191 skill (" LightningMin" , nil , { type = " Multiplier" , var = " RemovablePowerCharge" }),
@@ -108,6 +108,12 @@ return {
108108[" spell_minimum_base_cold_damage_+_per_10_intelligence" ] = {
109109 skill (" ColdMin" , nil , { type = " PerStat" , stat = " Int" , div = 10 }),
110110},
111+ [" main_hand_weapon_minimum_cold_damage" ] = {
112+ skill (" ColdMin" , " BASE" , nil ),
113+ },
114+ [" main_hand_weapon_maximum_cold_damage" ] = {
115+ skill (" ColdMax" , " BASE" , nil ),
116+ },
111117[" spell_maximum_base_cold_damage_+_per_10_intelligence" ] = {
112118 skill (" ColdMax" , nil , { type = " PerStat" , stat = " Int" , div = 10 }),
113119},
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