Skip to content

POE2 Melee Skill Quality "More" Modifier Bug #1501

@kurvt

Description

@kurvt

Check version

  • I'm running the latest version of Path of Building and I've verified this by checking the changelog

Check for duplicates

  • I've checked for duplicate open and closed issues by using the search function of the issue tracker

What platform are you running Path of Building on?

Windows

What is the wording in-game?

Problem
PathOfBuilding calculates melee skill quality as multiplicative "more" to final APS, but POE2 actually applies it additively to the skill's base multiplier.
Example: Ice Strike
PathOfBuilding: Base APS × 1.4 × 1.1 = Base APS × 1.54
Actual game: Base APS × (1.4 + 0.1) = Base APS × 1.5
Impact
Affects all melee skill gems with attack speed quality bonuses. PathOfBuilding overestimates damage output.

What is the wording in Path of Building?

PathOfBuilding: Base APS × 1.4 × 1.1 = Base APS × 1.54

PoB for PoE2 build code

Screenshots

No response

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions