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Undo does not reallocate attribute nodes with the previously selected stat when removing dependency node #235

@wiiittttt

Description

@wiiittttt

Check version

  • I'm running the latest version of Path of Building and I've verified this by checking the changelog

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  • I've checked for duplicate open and closed issues by using the search function of the issue tracker

What platform are you running Path of Building on?

Windows

How is Path of Building expected to behave?

When hitting Ctrl-Z to undo, all previously allocated attribute nodes should reapply with the previously selected stat.

How does Path of Building behave?

Nodes are selected as if taken, but with no specific attribute selected.

How to reproduce the issue

  1. Allocate an attribute node with any stat
  2. Remove a passive point from any node before the attribute
  3. Hit Ctrl-Z

Character build code

Screenshots

Allocate attribute:
Image

Remove passive point by clicking first node
Image

Ctrl-Z
Image

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