You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: src/Data/ModCache.lua
+2-4Lines changed: 2 additions & 4 deletions
Original file line number
Diff line number
Diff line change
@@ -8137,8 +8137,7 @@ c["Critical Strikes inflict Malignant Madness if The Eater of Worlds is dominant
8137
8137
c["Critical Strikes inflict Scorch, Brittle and Sapped"]={{[1]={flags=0,keywordFlags=0,name="CritAlwaysAltAilments",type="FLAG",value=true}},nil}
8138
8138
c["Critical Strikes with Daggers Poison the Enemy"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=524288,keywordFlags=0,name="PoisonChance",type="BASE",value=100}},nil}
8139
8139
c["Critical Strikes with Spells inflict Impale"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=2,keywordFlags=0,name="ImpaleChance",type="BASE",value=100}},nil}
8140
-
c["Critical Strikes with this Weapon do not deal extra Damage"]={nil,"Critical Strikes with this Weapon do not deal extra Damage "}
8141
-
c["Critical Strikes with this Weapon do not deal extra Damage Gain a random Shrine Buff for 30 seconds when you Kill a Rare or Unique Enemy"]={nil,"Critical Strikes with this Weapon do not deal extra Damage Gain a random Shrine Buff for 30 seconds when you Kill a Rare or Unique Enemy "}
8140
+
c["Critical Strikes with this Weapon do not deal extra Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="NoCritMultiplier",type="FLAG",value=true}},nil}
8142
8141
c["Crucible Passive Skill Tree is removed if this Modifier is removed"]={{},nil}
8143
8142
c["Crush Enemies for 4 seconds when you Hit them while they are on Full Life"]={nil,"Crush Enemies for 4 seconds when you Hit them while they are on Full Life "}
8144
8143
c["Crush Enemies for 4 seconds when you Hit them while they are on Full Life 40% increased Physical Damage"]={nil,"Crush Enemies for 4 seconds when you Hit them while they are on Full Life 40% increased Physical Damage "}
@@ -8998,8 +8997,7 @@ c["Gain a Spirit Charge on Kill Gain 5% of Physical Damage as Extra Damage of ea
8998
8997
c["Gain a Void Charge every 0.5 seconds"]={nil,"a Void Charge every 0.5 seconds "}
8999
8998
c["Gain a Void Charge every second"]={nil,"a Void Charge every second "}
9000
8999
c["Gain a Void Charge every second Gain a Void Charge every 0.5 seconds"]={nil,"a Void Charge every second Gain a Void Charge every 0.5 seconds "}
9001
-
c["Gain a random Shrine Buff for 30 seconds when you Kill a Rare or Unique Enemy"]={nil,"a random Shrine Buff when you Kill a Rare or Unique Enemy "}
9002
-
c["Gain a random Shrine Buff for 30 seconds when you Kill a Rare or Unique Enemy +1 to maximum Mana per 2 Intelligence"]={nil,"a random Shrine Buff when you Kill a Rare or Unique Enemy +1 to maximum Mana "}
9000
+
c["Gain a random Shrine Buff for 30 seconds when you Kill a Rare or Unique Enemy"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanHaveRegularShrines",type="FLAG",value=true}},nil}
9003
9001
c["Gain a random Shrine buff every 10 seconds"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanHaveRegularShrines",type="FLAG",value=true}},nil}
9004
9002
c["Gain additional Elemental Damage Reduction equal to half your Chaos Resistance"]={{[1]={[1]={div=2,stat="ChaosResist",type="PerStat"},flags=0,keywordFlags=0,name="ElementalDamageReduction",type="BASE",value=1}},nil}
9005
9003
c["Gain an Endurance Charge every second if you've been Hit Recently"]={nil,"an Endurance Charge every second "}
Copy file name to clipboardExpand all lines: src/Modules/ModParser.lua
+2Lines changed: 2 additions & 0 deletions
Original file line number
Diff line number
Diff line change
@@ -3265,6 +3265,7 @@ local specialModList = {
3265
3265
["your critical strike chance is lucky while focus?sed"] = { flag("CritChanceLucky", { type = "Condition", var = "Focused" }) },
3266
3266
["your critical strikes do not deal extra damage"] = { flag("NoCritMultiplier") },
3267
3267
["critical strikes do not deal extra damage"] = { flag("NoCritMultiplier") },
3268
+
["critical strikes with this weapon do not deal extra damage"] = { flag("NoCritMultiplier", { type = "Condition", var = "{Hand}Attack" }) },
3268
3269
["minion critical strikes do not deal extra damage"] = { mod("MinionModifier", "LIST", { mod = flag("NoCritMultiplier") }) },
3269
3270
["lightning damage with non%-critical strikes is lucky"] = { flag("LightningNoCritLucky") },
3270
3271
["your damage with critical strikes is lucky"] = { flag("CritLucky") },
@@ -5214,6 +5215,7 @@ local specialModList = {
5214
5215
["(%d+)%% increased critical strike chance with spells which remove the maximum number of seals"] = function(num) return { mod("MaxSealCrit", "INC", num) } end,
5215
5216
["gain elusive on critical strike"] = { flag("Condition:CanBeElusive") },
5216
5217
["gain a random shrine buff every (%d+) seconds"] = { flag("Condition:CanHaveRegularShrines") },
5218
+
["gain a random shrine buff for (%d+) seconds when you kill a rare or unique enemy"] = { flag("Condition:CanHaveRegularShrines") },
5217
5219
["(%d+)%% chance to gain elusive when you block while dual wielding"] = { flag("Condition:CanBeElusive", { type = "Condition", var = "DualWielding" }) },
5218
5220
["elusive is removed from you at (%d+)%% effect"] = function(num) return { mod("ElusiveEffectMinThreshold", "OVERRIDE", num) } end,
5219
5221
["nearby enemies have (%a+) resistance equal to yours"] = function(_, res) return { flag("Enemy"..(res:gsub("^%l", string.upper)).."ResistEqualToYours") } end,
0 commit comments