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Fix multiple Expansive Might clusters stacking above 50% Area of Effect (#9278)
Expansive Might can only stack to a maximum of 50%
Having more than 1 cluster just makes you hit the 50% cap faster
Co-authored-by: LocalIdentity <[email protected]>
Copy file name to clipboardExpand all lines: src/Data/ModCache.lua
+1-1Lines changed: 1 addition & 1 deletion
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@@ -2461,7 +2461,7 @@ c["10% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",typ
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c["10% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil}
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c["10% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil}
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c["10% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=43,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil}
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c["10% increased Area of Effect per second you've been stationary, up to a maximum of 50%"]={{[1]={[1]={limit=50,limitTotal=true,type="Multiplier",var="StationarySeconds"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil}
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c["10% increased Area of Effect per second you've been stationary, up to a maximum of 50%"]={{[1]={[1]={globalLimit=50,globalLimitKey="ExpansiveMight",limitTotal=true,type="Multiplier",var="StationarySeconds"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil}
c["10% increased Armour per Red Socket on Main Hand Weapon"]={{[1]={[1]={type="Multiplier",var="RedSocketInWeapon 1"},flags=0,keywordFlags=0,name="Armour",type="INC",value=10}},nil}
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