Commit ee13999
Add default values for melee and projectile distance to enemy (#9207)
* Add default values for melee and projectile distance to enemy
Defaulting the value to 15 for melee distance and 30 for projectile distance allows skills to better filter some uniques and skill gems
e.g. Close combat for melee skills, Far shot / point blank, freezing pulse damage and many more that rely on either `DistanceRamp` or `MeleeProximity` mods
* Default range to 40
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Co-authored-by: LocalIdentity <[email protected]>1 parent 1b8a459 commit ee13999
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