@@ -95,15 +95,25 @@ export default async function ({ addon, console }) {
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const adjustedNotchSize = ( multiplier > 1 ? multiplier - 0.05 :
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multiplier < 1 ? multiplier + 0.05 : multiplier ) + ( ( cornerSize - 1 ) / 10 ) ;
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BlockSvg . CUSTOM_NOTCHES . forEach ( ( notch ) => {
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- if ( ! notch . ogLeft ) notch . ogLeft = notch . left ;
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- if ( ! notch . ogRight ) notch . ogRight = notch . right ;
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+ if ( ! notch . ogLeft ) {
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+ notch . ogLeft = notch . left ;
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+ notch . ogRight = notch . right ;
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+ }
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notch . left = scalePathXY ( notch . ogLeft , adjustedNotchSize , notchSize ) ;
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notch . right = scalePathXY ( notch . ogRight , adjustedNotchSize , notchSize ) ;
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} ) ;
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/* Custom Shape API Support */
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- // TODO here...
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+ BlockSvg . CUSTOM_SHAPES . forEach ( ( shape ) => {
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+ if ( ! shape . ogEmptySize ) {
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+ shape . ogEmptySize = shape . emptyInputWidth ;
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+ shape . ogEmptyPath = shape . emptyInputPath ;
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+ }
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+ shape . emptyInputWidth = shape . ogEmptySize * multiplier ;
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+ shape . emptyInputPath = scalePathXY ( shape . ogEmptyPath , multiplier , multiplier ) ;
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+ } ) ;
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+ BlockSvg . INPUT_SHAPE_HEXAGONAL_WIDTH = 12 * GRID_UNIT * multiplier ;
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BlockSvg . INPUT_SHAPE_HEXAGONAL =
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"M " +
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4 * GRID_UNIT * multiplier +
@@ -129,7 +139,7 @@ export default async function ({ addon, console }) {
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"," +
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- 4 * GRID_UNIT * multiplier +
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" z" ;
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- BlockSvg . INPUT_SHAPE_HEXAGONAL_WIDTH = 12 * GRID_UNIT * multiplier ;
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+ BlockSvg . INPUT_SHAPE_ROUND_WIDTH = 12 * GRID_UNIT * multiplier ;
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BlockSvg . INPUT_SHAPE_ROUND =
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"M " +
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4 * GRID_UNIT * multiplier +
@@ -151,7 +161,55 @@ export default async function ({ addon, console }) {
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" 0 0 1 0 -" +
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8 * GRID_UNIT * multiplier +
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" z" ;
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- BlockSvg . INPUT_SHAPE_ROUND_WIDTH = 12 * GRID_UNIT * multiplier ;
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+
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+ BlockSvg . INPUT_SHAPE_SQUARE_WIDTH = 12 * GRID_UNIT * multiplier ;
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+ BlockSvg . INPUT_SHAPE_SQUARE =
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+ 'm 0,4A 4,4 0 0,1 4,0' +
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+ ' h ' + ( 12 * GRID_UNIT * multiplier - 2 * 4 ) +
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+ 'a 4,4 0 0,1 4,4' +
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+ ' v ' + ( 8 * GRID_UNIT * multiplier - 2 * 4 ) +
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+ ' a 4,4 0 0,1 -4,4' +
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+ ' h ' + ( - 12 * GRID_UNIT * multiplier + 2 * 4 ) +
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+ 'a 4,4 0 0,1 -4,-4 z' ;
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+
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+ BlockSvg . INPUT_SHAPE_LEAF_WIDTH = 12 * GRID_UNIT * multiplier ;
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+ BlockSvg . INPUT_SHAPE_LEAF =
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+ `M ${ 6 * GRID_UNIT * multiplier } 0
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+ l ${ 2 * GRID_UNIT * multiplier } 0
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+ a ${ 4 * GRID_UNIT * multiplier } ${ 4 * GRID_UNIT * multiplier } 0 0 1 ${ 4 * GRID_UNIT * multiplier } ${ 4 * GRID_UNIT * multiplier }
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+ l 0 ${ 2.4 * GRID_UNIT * multiplier }
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+ a ${ 1.6 * GRID_UNIT * multiplier } ${ 1.6 * GRID_UNIT * multiplier } 0 0 1 -${ 1.6 * GRID_UNIT * multiplier } ${ 1.6 * GRID_UNIT * multiplier }
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+ h -${ 4 * GRID_UNIT * multiplier }
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+ l -${ 2.4 * GRID_UNIT * multiplier } 0
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+ a ${ 4 * GRID_UNIT * multiplier } ${ 4 * GRID_UNIT * multiplier } 0 0 1 -${ 4 * GRID_UNIT * multiplier } -${ 4 * GRID_UNIT * multiplier }
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+ l 0 -${ 2.4 * GRID_UNIT * multiplier }
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+ a ${ 1.6 * GRID_UNIT * multiplier } ${ 1.6 * GRID_UNIT * multiplier } 0 0 1 ${ 1.6 * GRID_UNIT * multiplier } -${ 1.6 * GRID_UNIT * multiplier }
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+ z` ;
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+
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+ BlockSvg . INPUT_SHAPE_PLUS_WIDTH = 12 * GRID_UNIT * multiplier ;
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+ BlockSvg . INPUT_SHAPE_PLUS =
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+ `M ${ 9 * GRID_UNIT * multiplier } 0
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+ a ${ GRID_UNIT * multiplier } ${ GRID_UNIT * multiplier } 0 0 1 ${ GRID_UNIT * multiplier } ${ GRID_UNIT * multiplier }
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+ l 0 2
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+ a ${ GRID_UNIT * multiplier } ${ GRID_UNIT * multiplier } 0 0 0 ${ GRID_UNIT * multiplier } ${ GRID_UNIT * multiplier }
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+ a ${ GRID_UNIT * multiplier } ${ GRID_UNIT * multiplier } 0 0 1 ${ GRID_UNIT * multiplier } ${ GRID_UNIT * multiplier }
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+ l 0 4
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+ a ${ GRID_UNIT * multiplier } ${ GRID_UNIT * multiplier } 0 0 1 -${ GRID_UNIT * multiplier } ${ GRID_UNIT * multiplier }
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+ a ${ GRID_UNIT * multiplier } ${ GRID_UNIT * multiplier } 0 0 0 -${ GRID_UNIT * multiplier } ${ GRID_UNIT * multiplier }
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+ l 0 2
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+ a ${ GRID_UNIT * multiplier } ${ GRID_UNIT * multiplier } 0 0 1 -${ GRID_UNIT * multiplier } ${ GRID_UNIT * multiplier }
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+ h -${ 6 * GRID_UNIT * multiplier }
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+ a ${ GRID_UNIT * multiplier } ${ GRID_UNIT * multiplier } 0 0 1 -${ GRID_UNIT * multiplier } -${ GRID_UNIT * multiplier }
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+ l 0 -2
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+ a ${ GRID_UNIT * multiplier } ${ GRID_UNIT * multiplier } 0 0 0 -${ GRID_UNIT * multiplier } -${ GRID_UNIT * multiplier }
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+ a ${ GRID_UNIT * multiplier } ${ GRID_UNIT * multiplier } 0 0 1 -${ GRID_UNIT * multiplier } -${ GRID_UNIT * multiplier }
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+ l 0 -4
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+ a ${ GRID_UNIT * multiplier } ${ GRID_UNIT * multiplier } 0 0 1 ${ GRID_UNIT * multiplier } -${ GRID_UNIT * multiplier }
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+ a ${ GRID_UNIT * multiplier } ${ GRID_UNIT * multiplier } 0 0 0 ${ GRID_UNIT * multiplier } -${ GRID_UNIT * multiplier }
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+ l 0 -2
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+ a ${ GRID_UNIT * multiplier } ${ GRID_UNIT * multiplier } 0 0 1 ${ GRID_UNIT * multiplier } -${ GRID_UNIT * multiplier }
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+ z` ;
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+
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BlockSvg . INPUT_SHAPE_HEIGHT = 8 * GRID_UNIT * multiplier ;
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BlockSvg . FIELD_HEIGHT = 8 * GRID_UNIT * multiplier ; // NOTE: Determines string input heights
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BlockSvg . FIELD_WIDTH = 6 * GRID_UNIT * Math . min ( multiplier , 1 ) + 10 * GRID_UNIT * Math . max ( multiplier - 1 , 0 ) ;
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