diff --git a/src/config.rs b/src/config.rs index 68196ae..d46607c 100644 --- a/src/config.rs +++ b/src/config.rs @@ -41,7 +41,7 @@ pub fn get_cache_file() -> PathBuf { get_config_folder().join("cache.json") } -pub fn get_backups_flder() -> PathBuf { +pub fn get_backups_folder() -> PathBuf { let backups_path = get_config_folder().join("backup"); let _ = create_dir_all(&backups_path); backups_path diff --git a/src/sync/synchronization.rs b/src/sync/synchronization.rs index 47ff3d7..5edad9f 100644 --- a/src/sync/synchronization.rs +++ b/src/sync/synchronization.rs @@ -218,7 +218,7 @@ fn write_shortcut_collections>( let mut collections = vec![]; for (name, shortcuts) in platform_results { - let game_ids = shortcuts.iter().map(|s| (s.app_id as usize)).collect(); + let game_ids = shortcuts.iter().map(|s| s.app_id as usize).collect(); collections.push(Collection { name: name.clone(), game_ids, diff --git a/src/ui/ui_backup.rs b/src/ui/ui_backup.rs index 45ec05a..1c1eb0f 100644 --- a/src/ui/ui_backup.rs +++ b/src/ui/ui_backup.rs @@ -4,7 +4,7 @@ use egui::ScrollArea; use time::format_description; use crate::{ - config::get_backups_flder, + config::get_backups_folder, steam::{get_shortcuts_paths, SteamSettings}, }; @@ -87,7 +87,7 @@ pub fn restore_backup(steam_settings: &SteamSettings, shortcut_path: &Path) -> b } pub fn load_backups() -> Vec { - let backup_folder = get_backups_flder(); + let backup_folder = get_backups_folder(); let files = std::fs::read_dir(backup_folder); let mut result = vec![]; if let Ok(files) = files { @@ -113,7 +113,7 @@ const DATE_FORMAT: &str = "[year]-[month]-[day]-[hour]-[minute]-[second]"; pub fn backup_shortcuts(steam_settings: &SteamSettings) { use time::OffsetDateTime; - let backup_folder = get_backups_flder(); + let backup_folder = get_backups_folder(); let paths = get_shortcuts_paths(steam_settings); let date = OffsetDateTime::now_utc(); let format = format_description::parse(DATE_FORMAT);