|
| 1 | +### List of Acronyms |
| 2 | + |
| 3 | +* **General Chess**: |
| 4 | + |
| 5 | + * [`SF`](https://stockfishchess.org/) – Stockfish, an open‑source UCI‑compatible chess engine ([Stockfish][1]) |
| 6 | + * [`LC0`](https://lczero.org/) – Leela Chess Zero, an open‑source neural‑network chess engine ([Wikipedia][2]) |
| 7 | + * [`FEN`](https://www.chessprogramming.org/Forsyth-Edwards_Notation) – Forsyth–Edwards Notation for describing chess positions ([ChessProgramming][3]) |
| 8 | + * [`PGN`](https://www.chessprogramming.org/Portable_Game_Notation) – Portable Game Notation for recording game moves ([ChessProgramming][4]) |
| 9 | + * [`FRC`](https://en.wikipedia.org/wiki/Chess960) – Chess960 (Fischer Random Chess) variant ([Wikipedia][5]) |
| 10 | + * [`TC`](https://en.wikipedia.org/wiki/Time_control) – Time control mechanisms for games ([Wikipedia][6]) |
| 11 | + * [`50MR`](https://www.chessprogramming.org/Fifty-move_Rule) – Fifty‑move rule for draw conditions ([ChessProgramming][7]) |
| 12 | + * [`CCC`](https://www.chess.com/computer-chess-championship) – Chess.com Computer Chess Championship ([Chess.com][8]) |
| 13 | + * [`TCEC`](https://en.wikipedia.org/wiki/Top_Chess_Engine_Championship) – Top Chess Engine Championship ([Wikipedia][9]) |
| 14 | + * [`CCRL`](https://www.chessprogramming.org/CCRL) – Computer Chess Rating Lists ([ChessProgramming][10]) |
| 15 | + * [`CPW`](https://www.chessprogramming.org/Main_Page) – Chess Programming Wiki, a comprehensive engine‑dev reference ([ChessProgramming][11]) |
| 16 | + * [`OB`](https://github.com/AndyGrant/OpenBench) – OpenBench, an open‑source UCI engine‑testing framework ([GitHub][12]) |
| 17 | + |
| 18 | +* **General Engines**: |
| 19 | + |
| 20 | + * [`SSS`](https://www.chessprogramming.org/Small_Sample_Size) – Small sample size in testing ([ChessProgramming][13]) |
| 21 | + * [`UCI`](https://www.chessprogramming.org/UCI) – Universal Chess Interface protocol ([ChessProgramming][14]) |
| 22 | + * [`SPRT`](https://www.chessprogramming.org/Sequential_Probability_Ratio_Test) – Sequential Probability Ratio Test for engine testing ([ChessProgramming][13]) |
| 23 | + * [`LLR`](https://www.chessprogramming.org/Log_Likelihood_Ratio) – Log‑Likelihood Ratio in SPRT tests |
| 24 | + * [`SPSA`](https://www.chessprogramming.org/SPSA) – Simultaneous Perturbation Stochastic Approximation |
| 25 | + * [`NPS`](https://www.chessprogramming.org/Nodes_per_Second) – Nodes per second performance metric |
| 26 | + * [`STC/LTC/VLTC`](https://www.chessprogramming.org/Time_Controls) – Short/Long/Very‑Long time controls |
| 27 | + * [`SB`](https://www.chessprogramming.org/Superbatch) – Superbatch parameter for bulk testing |
| 28 | + * [`EAS`](https://www.chessprogramming.org/Engine_Aggressiveness_Score) – Engine Aggressiveness Score |
| 29 | + |
| 30 | +* **Search**: |
| 31 | + |
| 32 | + * [`TM`](https://www.chessprogramming.org/Time_Management) – Time management heuristics ([ChessProgramming][15]) |
| 33 | + * [`PV`](https://www.chessprogramming.org/Principal_Variation) – Principal variation |
| 34 | + * [`TT`](https://www.chessprogramming.org/Transposition_Table) – Transposition table |
| 35 | + * [`PVS`](https://www.chessprogramming.org/Principal_Variation_Search) – Principal variation search |
| 36 | + * [`ID`](https://www.chessprogramming.org/Iterative_Deepening) – Iterative deepening |
| 37 | + * [`QS`](https://www.chessprogramming.org/Quiescence_Search) – Quiescence search |
| 38 | + * [`SEE`](https://www.chessprogramming.org/Static_Exchange_Evaluation) – Static exchange evaluation |
| 39 | + |
| 40 | +* **Heuristics**: |
| 41 | + |
| 42 | + * [`IIR`](https://www.chessprogramming.org/Internal_Iterative_Reductions) – Internal iterative reductions |
| 43 | + * [`RFP`](https://www.chessprogramming.org/Reverse_Futility_Pruning) – Reverse futility pruning |
| 44 | + * [`FP/FFP`](https://www.chessprogramming.org/Futility_Pruning) – Forward futility pruning |
| 45 | + * [`NMP`](https://www.chessprogramming.org/Null_Move) – Null move pruning |
| 46 | + * [`LMP`](https://www.chessprogramming.org/Late_Move_Pruning) – Late move pruning |
| 47 | + * [`LMR`](https://www.chessprogramming.org/Late_Move_Reduction) – Late move reductions |
| 48 | + * [`ZWS`](https://www.chessprogramming.org/Zero_Window_Search) – Zero‑window search |
| 49 | + * [`GHI`](https://www.chessprogramming.org/Graph_History_Interaction) – Graph history interaction |
| 50 | + * [`SE`](https://www.chessprogramming.org/Singular_Extensions) – Singular extensions |
| 51 | + * [`SMP`](https://www.chessprogramming.org/Symmetric_Multiprocessing) – Symmetric multiprocessing |
| 52 | + * [`MCTS`](https://www.chessprogramming.org/Monte-Carlo_Tree_Search) – Monte Carlo Tree Search ([ChessProgramming][16]) |
| 53 | + * [`PUCT`](https://www.chessprogramming.org/PUCT) – Predictor + Upper Confidence bound for Trees |
| 54 | + |
| 55 | +* **Move Ordering**: |
| 56 | + |
| 57 | + * [`MVV-LVA`](https://www.chessprogramming.org/MVV-LVA) – Most Valuable Victim – Least Valuable Aggressor |
| 58 | + * [`HH`](https://www.chessprogramming.org/History_Heuristic) – History heuristic |
| 59 | + * [`PCM`](https://www.chessprogramming.org/Prior_Countermove_Heuristic) – Prior counter‑move |
| 60 | + |
| 61 | +* **Evaluation**: |
| 62 | + |
| 63 | + * [`NNUE`](https://www.chessprogramming.org/NNUE) – Efficiently Updatable Neural Network ([ChessProgramming][17]) |
| 64 | + * [`HCE`](https://www.chessprogramming.org/Hand-crafted_Evaluation) – Hand‑crafted evaluation |
| 65 | + * [`PST/PSQT`](https://www.chessprogramming.org/Piece-Square_Table) – Piece‑square tables |
| 66 | + * [`BAE`](https://www.chessprogramming.org/Big-Array_Eval) – Big‑array evaluation |
| 67 | + * [`RFB`](https://www.chessprogramming.org/Rook_Forward_Bonus) – Rook forward bonus |
| 68 | + * [`KS`](https://www.chessprogramming.org/King_Safety) – King safety considerations |
| 69 | + |
| 70 | +--- |
| 71 | + |
| 72 | +> *This is **not** exhaustive. See the CPW “Dictionary” or its [Acronym category](https://www.chessprogramming.org/Category:Acronym) for more.* |
| 73 | +
|
| 74 | +[1]: https://stockfishchess.org/?utm_source=chatgpt.com "Stockfish - Strong open-source chess engine" |
| 75 | +[2]: https://en.wikipedia.org/wiki/Leela_Chess_Zero?utm_source=chatgpt.com "Leela Chess Zero" |
| 76 | +[3]: https://www.chessprogramming.org/Forsyth-Edwards_Notation?utm_source=chatgpt.com "Forsyth-Edwards Notation - Chessprogramming wiki" |
| 77 | +[4]: https://www.chessprogramming.org/index.php?mobileaction=toggle_view_desktop&title=Portable_Game_Notation&utm_source=chatgpt.com "Portable Game Notation - Chessprogramming wiki" |
| 78 | +[5]: https://en.wikipedia.org/wiki/Chess960?utm_source=chatgpt.com "Chess960" |
| 79 | +[6]: https://en.wikipedia.org/wiki/Time_control?utm_source=chatgpt.com "Time control" |
| 80 | +[7]: https://www.chessprogramming.org/Fifty-move_Rule?utm_source=chatgpt.com "Fifty-move Rule - Chessprogramming wiki" |
| 81 | +[8]: https://www.chess.com/computer-chess-championship?utm_source=chatgpt.com "Computer Chess Championship" |
| 82 | +[9]: https://en.wikipedia.org/wiki/Top_Chess_Engine_Championship?utm_source=chatgpt.com "Top Chess Engine Championship" |
| 83 | +[10]: https://www.chessprogramming.org/CCRL?utm_source=chatgpt.com "CCRL - Chessprogramming wiki" |
| 84 | +[11]: https://www.chessprogramming.org/Main_Page?utm_source=chatgpt.com "Chess Programming Wiki" |
| 85 | +[12]: https://github.com/AndyGrant/OpenBench?utm_source=chatgpt.com "AndyGrant/OpenBench - GitHub" |
| 86 | +[13]: https://www.chessprogramming.org/Sequential_Probability_Ratio_Test?utm_source=chatgpt.com "Sequential Probability Ratio Test - Chessprogramming wiki" |
| 87 | +[14]: https://www.chessprogramming.org/UCI?utm_source=chatgpt.com "UCI - Chessprogramming wiki" |
| 88 | +[15]: https://www.chessprogramming.org/Time_Management?utm_source=chatgpt.com "Time Management - Chessprogramming wiki" |
| 89 | +[16]: https://www.chessprogramming.org/Monte-Carlo_Tree_Search?utm_source=chatgpt.com "Monte-Carlo Tree Search - Chessprogramming wiki" |
| 90 | +[17]: https://www.chessprogramming.org/NNUE?utm_source=chatgpt.com "NNUE - Chessprogramming wiki" |
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