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docs/Fixed-or-Improved-Logics.md

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@@ -223,7 +223,7 @@ This page describes all ingame logics that are fixed or improved in Phobos witho
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- Fixed the bug that `AllowAirstrike=no` cannot completely prevent air strikes from being launched against it.
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- Fixed the issue where computer players did not search for new enemies after defeating them or forming alliances with them.
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- Fixed the bug that infantry ignored `Passengers` and `SizeLimit` when entering buildings.
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- Fixed the bug where technos with `BalloonHover=yes` incorrectly considered ground factors when setting the destination and distributing moving commands. Use `[General]->BalloonHoverPathingFix=true` to enable this fix.
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- Fixed the bug where technos with `BalloonHover=yes` incorrectly considered ground factors when setting the destination and distributing moving commands. If you don't want this anyway, use `[General]->BalloonHoverPathingFix=false` to disable this fix.
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## Fixes / interactions with other extensions
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src/Ext/Rules/Body.h

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@@ -387,7 +387,8 @@ class RulesExt
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, DamagedSpeed { 0.75 }
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, HarvesterScanAfterUnload { false }
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, BalloonHoverPathingFix { false }
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, BalloonHoverPathingFix { true }
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{ }
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virtual ~ExtData() = default;

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