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[Minor] Weekly Regular Documentation Revisions 08.04-08.10 - develop (#1794)
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docs/New-or-Enhanced-Logics.md

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```ini
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[SOMETECHNO] ; TechnoType
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AutoDeath.Behavior= ; enumeration (kill | vanish | sell), default not set
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AutoDeath.VanishAnimation ; AnimationType
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AutoDeath.VanishAnimation= ; AnimationType
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AutoDeath.OnAmmoDepletion=no ; boolean
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AutoDeath.AfterDelay=0 ; positive integer
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AutoDeath.TechnosDontExist= ; List of TechnoTypes

docs/Whats-New.md

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- [Damaged aircraft image changes](New-or-Enhanced-Logics.md#damaged-aircraft-image-changes) (by Fryone)
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- [Additional attached animation position customizations](Fixed-or-Improved-Logics.md#attached-animation-position-customization) (by Starkku)
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- Use `SkipCrushSlowdown=true` to avoid the bug related to `Accelerates=true` and `MovementZone=CrushAll` (by TaranDahl)
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- Units can customize the attack voice that plays when using more weapons (by FlyStar)
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- [Units can customize the attack voice that plays when using more weapons](New-or-Enhanced-Logics.md#multi-voiceattack) (by FlyStar)
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- Customize squid grapple animation (by NetsuNegi)
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- Auto deploy for GI-like infantry (by TaranDahl)
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- [Auto deploy for GI-like infantry](Fixed-or-Improved-Logics.md#auto-deploy-for-gi-like-infantry) (by TaranDahl)
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Vanilla fixes:
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- Fixed sidebar not updating queued unit numbers when adding or removing units when the production is on hold (by CrimRecya)

docs/locale/zh_CN/LC_MESSAGES/AI-Scripting-and-Mapping.po

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#: ../../AI-Scripting-and-Mapping.md:19
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msgid "Maps can now contain OverlayTypes with indices up to 65535."
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msgstr "现在可以让地图包含索引上限高达 65536 的覆盖物。"
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msgstr "现在可以让地图包含索引上限高达 65535 的覆盖物。"
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#: ../../AI-Scripting-and-Mapping.md:21
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msgid "To enable this, set `[Basic] -> NewINIFormat=5` in the scenario file."

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