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[en] fix & [cn] update
#2035
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docs/Whats-New.md

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- [Extra range for chasing and pre-firing](New-or-Enhanced-Logics.md#extra-range) (by TaranDahl)
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- [Allow techno type considered as other type when recruiting techno for teams](Fixed-or-Improved-Logics.md#allow-techno-type-considered-as-other-type-when-recruiting-techno-for-teams) (by NetsuNegi)
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- Map Action [`511` Undeploy Building to Waypoint](AI-Scripting-and-Mapping.md#undeploy-building-to-waypoint), [`609` Set Radar Mode](AI-Scripting-and-Mapping.md#set-radar-mode), [`610` Set house's `TeamDelays` value](AI-Scripting-and-Mapping.md#set-house-s-teamdelays-value) (by FlyStar)
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- Fixed the bug that if object has been removed from LogicClass in Update(), next object will be skip (by NetsuNegi)
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Vanilla fixes:
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- Fixed sidebar not updating queued unit numbers when adding or removing units when the production is on hold (by CrimRecya)
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- Fixed the bug that ai will try to product aircraft even the airport has no free dock for it (by NetsuNegi)
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- Fixed the issue where non-repairer units needed sensors to attack cloaked friendly units (by TaranDahl)
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- Fixed an issue that rockets do not consider the destination altitude during climbing (by TaranDahl)
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- Fixed the bug that if object has been removed from LogicClass in Update(), next object will be skip (by NetsuNegi)
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Phobos fixes:
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- Fixed the bug that `AllowAirstrike=no` cannot completely prevent air strikes from being launched against it (by NetsuNegi)

docs/locale/zh_CN/LC_MESSAGES/CREDITS.po

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"Fix the bug that if object has been removed from LogicClass in Update(), "
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"next object will be skip"
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msgstr ""
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"修复了当一个物体更新时被移除会导致全局容器中下一个物体被跳过的 Bug"
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#: ../../../CREDITS.md:478
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msgid "**Apollo** - Translucent SHP drawing patches"

docs/locale/zh_CN/LC_MESSAGES/Fixed-or-Improved-Logics.po

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"Fixed the bug that if object has been removed from LogicClass in "
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"Update(), next object will be skip."
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msgstr ""
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"修复了当一个物体更新时被移除会导致全局容器中下一个物体被跳过的 Bug。"
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#: ../../Fixed-or-Improved-Logics.md:289
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msgid "Fixes / interactions with other extensions"

docs/locale/zh_CN/LC_MESSAGES/Whats-New.po

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"Fixed the bug that if object has been removed from LogicClass in "
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"Update(), next object will be skip (by NetsuNegi)"
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msgstr ""
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"修复了当一个物体更新时被移除会导致全局容器中下一个物体被跳过的 Bug(by NetsuNegi)"
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#: ../../Whats-New.md:485 ../../Whats-New.md:569 ../../Whats-New.md:754
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#: ../../Whats-New.md:1113 ../../Whats-New.md:1222 ../../Whats-New.md:1247

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