Extended Powered Unit Logic #881
ayylmaoRotE
started this conversation in
Ideas and feedback
Replies: 1 comment
-
Would be better to just make the Power= tag useable on units, then you can set how much power a unit will drain etc. |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
Uh oh!
There was an error while loading. Please reload this page.
-
Add a new tag that makes a unit powered by... power, instead of a building e.g. Robot Tank:
Powered.Unit=
PoweredUnit=
exists alreadyBeta Was this translation helpful? Give feedback.
All reactions