Advanced building placement tags (adjecency) #954
Replies: 2 comments
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Updating some code for clarification: in this scenario, it could work like:
buildings placed around CY will have 8 cells added to their current Adjacent=2, but limited to 10 |
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I need this too for naval shipyards. They have big Adjacent= to reach water quicker but if they also have BaseNormal=yes then the player can jump-build over the whole ocean so a TypeAdjacent= would be very useful to limit shipyard-to-shipyard expansion. I suggested the name thinking of TypeImmune= used by some units
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Description:
Implement tags that separate adjacency requirements for placement, e.g.:
[GAPOWR]
Adjacent.MaxDistance=4
Adjacent=6
[GAPILE]
Adjacent=10
GAPOWR can be placed 6 cells away from any building, but only 4 cells from another GAPOWR.
Same as GAPILE, can be placed up to 10 cells away but only 4 cells from GAPOWR.
Possible Implementation:
Additional Files / Links:
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