[New Feature] "Jump to last event" adjustments. #956
Lylaktech
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Description:
"Jump to last event" which default hotkey is spacebar, is a little janky at times.
you hear "base under attack" but then it jumps to the latest unit that was made instead.
What I think could be done about it is removing some of the redundant ones like units being ready off of the list of events that you jump to.
As well as giving priority to more important events, for example if an ally beacons it would take top priority for x amount of seconds over any event that comes after it until the player presses spacebar to check what their ally needs, if space is not pressed after x amount has passed the action prioritization proceeds normally.
I also don't remember this well off the top of my head but I think stealth units being detected does not count as an event that gets jumped towards.
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